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--    TrinkTimer2.
-- ,     --    .
--    --        .
-- ,     -- ,   .
--        .
--          Scripts\Globals.lua.
--           
--        Scripts\Globals.lua.
--       --  .
--       ( --  )
--       .     
--      .
-- : _ = 
--      true -  ,
--  false -  .
--         , : 808.13
--    ,   , : ""
--         ,
--     .
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-- Global configuration for TrinkTimer2 add-on
-- The file is actually a Lua script, I use .txt file extension
-- to make its editing easier and quicker for you.
-- Everything that starts with -- will be ignored by game client.
-- To activate any config option you need to remove -- before it.
-- To disable any config option add -- before it.
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-- Created: 2014-04-01
-- Updated: 2014-07-15
-- Support: https://alloder.pro/topic/1557-trinktimer2/
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	-- Y (vertical) position of announce text
	--      

--Announce_Message_Y_Position = 400

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	-- Color style of announce text
	--     
	--  : Widgets\AO_UI_styles.txt

--Announce_Panel_Text_Style = "ColorYellow"

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	-- Color style of announce text
	--     
	--  : Widgets\AO_UI_styles.txt

--Attack_Panel_Text_Style = "ColorWhite"

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	-- Color style of announce text
	--     
	--  : Widgets\AO_UI_styles.txt

--Defence_Panel_Text_Style = "ColorWhite"

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	-- Hide panel with Attack (dark wings) buff cooldown completely
	--       ( )

--Hide_Attack_Panel = true

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	-- Hide panel with Defence (light wings) buff cooldown completely
	--       ( )

--Hide_Defence_Panel = true

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	-- Do not show announce message on attacking buff appearance
	--       

--Hide_Announce_Attack_Buff = true

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	-- Do not show announce message on defensive buff appearance
	--       

--Hide_Announce_Defence_Buff = true

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	-- Do not show announce message on attacking buff cooldown
	--       

--Hide_Announce_Attack_Ready = true

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	-- Text to show on attacking buff cooldown
	-- ,        

--Text_On_Attack_Ready = "Attack ready!"

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	-- Do not show announce message on defensive buff cooldown
	--       

--Hide_Announce_Defence_Ready = true

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	-- Text to show on defensive buff cooldown
	-- ,         

--Text_On_Defence_Ready = "Defence ready!"

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	-- Hide panels after cooldown
	--     

--Hide_On_Count_Down_Finished = true

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	-- Text to show in both panels after cooldown
	-- ,       

--Text_On_Count_Down_Finished = "++"

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	-- Hide panels when trink is not equipped
	--  ,      

--Hide_On_No_Trink_Eqipped = true

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	-- Text to show in both panels when trink is not equipped
	-- ,   ,      

--Text_On_No_Trink_Eqipped = "--"

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