[14:38:24]Info: addon AddonReloader(1523873772): UI add-on "UserAddon/RessCounter" reloaded [14:38:56]Info: addon AddonReloader(1523873772): UI add-on "UserAddon/RessCounter" reloaded [14:38:58]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:01]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEventHandler: Fail unregister LuaEvent handler, details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *) func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:04]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEventHandler: Fail unregister LuaEvent handler, details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *) func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:05]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEventHandler: Fail unregister LuaEvent handler, details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *) func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:50]Info: addon AddonReloader(1523873772): UI add-on "UserAddon/RessCounter" reloaded [14:39:52]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:52]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEvent: wrong params count (2, should be 1), details: int __cdecl Game::LuaCommonUnRegisterEvent(struct lua_State *) func: UnRegisterEvent, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:54]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:54]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:54]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEvent: wrong params count (2, should be 1), details: int __cdecl Game::LuaCommonUnRegisterEvent(struct lua_State *) func: UnRegisterEvent, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:39:59]Info: addon AddonReloader(1523873772): UI add-on "UserAddon/RessCounter" reloaded [14:40:01]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:03]Error: addon RessCounter(0): Game::LuaCommonUnRegisterEvent: Fail unregister LuaEvent handlers, details: int __cdecl Game::LuaCommonUnRegisterEvent(struct lua_State *) func: UnRegisterEvent, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 41, defined: Lua, line: 40, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:53]Info: addon AddonReloader(1523873772): UI add-on "UserAddon/RessCounter" reloaded [14:40:54]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:54]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:54]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:55]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"] [14:40:56]Error: addon RessCounter(0): Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 33, defined: Lua, line: 21, [string "Mods/Addons/RessCounter/Script.lua"]