Widgets::LuaSetBackgroundTexture: param 2 not a Widgets::TextureId or nil (type: table), details: int __cdecl Widgets::LuaSetBackgroundTexture(struct lua_State *) func: SetBackgroundTexture, method, line: -1, defined: C, line: -1, [C] func: Add, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"] func: Show, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"] func: SetBackgroundTexture, method, line: -1, defined: C, line: -1, [C] func: Add, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"] func: Show, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"]
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AcAddon
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