Game::LuaObjectGetBuffPart: Cannot get buff, details: int __cdecl Game::LuaObjectGetBuffPart(bool &,const struct GMUIHelper::IBuffInfo *&,struct lua_State *,bool (__cdecl *)(class nstl::basic_string<char> &,class Lua::State &,class Lua::Table &,struct GMUIHelper::IVariableTextHelper *),void (__cdecl *)(class Lua::Table &,const struct GMUIHelper::IBuffInfo *))
func: GetBuffInfo, field, line: -1, defined: C, line: -1, [C]
func: Buf_Unit_Inf, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"]
func: Refresh_Panel, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"]
func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"]
func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AcAddon/Scripts/Ac_Script.lua"]
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