Widgets::LuaGetChildChecked: can't find a child: Action48, details: int __cdecl Widgets::LuaGetChildChecked(struct lua_State *) func: GetChildChecked, method, line: -1, defined: C, line: -1, [C] func: Init, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: RepaintActionSlot, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: RepaintActionSlot, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: RepaintActionSlot, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: RepaintActionSlot, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: RepaintActionSlot, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."] func: PlayResizeEffect, method, line: -1, defined: C, line: -1, [C] func: StartCooldown, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
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AddPanel - Дополнительная панель
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