Game::LuaAvatarQuestGetQuestsLimit: main player not found, details: int __cdecl Game::LuaAvatarQuestGetQuestsLimit(struct lua_State *) func: GetQuestsLimit, field, line: -1, defined: C, line: -1, [C] func: UpdateQuest, global, line: 98, defined: Lua, line: 96, [string "Mods/Addons/AOPanelQuest/scripts/AOPanelQuest.lua"] func: ?, ?, line: 33, defined: Lua, line: 31, [string "Mods/Addons/AOPanelQuest/scripts/AOPanelQuest.lua"]
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AOPanelQuest
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