Game::LuaCommonUnRegisterEvent: Fail unregister LuaEvent handlers, details: int __cdecl Game::LuaCommonUnRegisterEvent(struct lua_State *) func: UnRegisterEvent, field, line: -1, defined: C, line: -1, [C] func: metricReset, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Results of the competition "Allods and Life"
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