Game::LuaObjectGetBuffs: param 1 not a class GMUIHelper::ObjectId (type: number), details: int __cdecl Game::LuaObjectGetBuffs(struct lua_State *)
func: GetBuffs, field, line: -1, defined: C, line: -1, [C]
func: isExist, global, line: 133, defined: Lua, line: 131, [string "Mods/Addons/BardDrive/Scripts/mainscript.lua"]
func: timer, global, line: 253, defined: Lua, line: 250, [string "Mods/Addons/BardDrive/Scripts/mainscript.lua"]
func: ?, ?, line: 224, defined: Lua, line: 186, [string "Mods/Addons/BardDrive/Scripts/mainscript.lua"]
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