Game::LuaCartographerGetCurrentMapInfo: main player's map resource not found, details: int __cdecl Game::LuaCartographerGetCurrentMapInfo(struct lua_State *) func: GetCurrentMapInfo, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 137, defined: Lua, line: 136, [string "Mods/Addons/BVFarm/BVFarm.lua"]
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BVFarm
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