Game::LuaMapGetZonesMapPartInfo: param 1 not a GMUIHelper::ObjectId or nil (type: number), details: int __cdecl Game::LuaMapGetZonesMapPartInfo(struct lua_State *,bool (__cdecl *)(class nstl::basic_string<char> &,class Lua::Table &,const struct GMUIHelper::IZonesMap *)) func: GetZonesMapInfo, field, line: -1, defined: C, line: -1, [C] func: CurrentZoneID, global, line: 0, defined: Lua, line: 0, [string "..."] func: CheckMinimapCircle, global, line: 0, defined: Lua, line: 0, [string "..."] func: CheckMaps, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
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Cartographer
Автор Lafayette · изменено
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