Game::LuaObjectGetBuffPart: param 1 (type: nil) not meet the given condition: state.IsInt( 1 ) || GMUIHelper::BuffId::IsUserData( state, 1 ), details: int __cdecl Game::LuaObjectGetBuffPart(bool &,const struct GMUIHelper::IBuffInfo *&,struct lua_State *,bool (__cdecl *)(class nstl::basic_string<char> &,class Lua::State &,class Lua::Table &,struct GMUIHelper::IVariableTextHelper *))
func: GetBuffInfo, field, line: -1, defined: C, line: -1, [C]
func: EntropyChanged, global, line: 75, defined: Lua, line: 67, [string "Mods/Addons/ClassPlates/ClassPlates.lua"]
func: Init, global, line: 312, defined: Lua, line: 247, [string "Mods/Addons/ClassPlates/ClassPlates.lua"]
func: ?, ?, line: 449, defined: main, line: 0, [string "Mods/Addons/ClassPlates/ClassPlates.lua"]
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