Game::LuaUnitIsPlayer: unit (id=65800) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *) func: IsPlayer, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/InspectEquipRating2/Scripts/InspectEquipRating.lua"]
Results of the competition "Allods and Life"
Stories, that warm souls.
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