UI::LuaObjectGetName: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl UI::LuaObjectGetName(struct lua_State *)
func: GetName, field, line: -1, defined: C, line: -1, [C]
func: UnitKilled, global, line: 159, defined: Lua, line: 132, [string "Mods/Addons/KillAnnounce/Scripts/KillAnnounce.lua"]
func: OnUnitDamageReceived, global, line: 93, defined: Lua, line: 80, [string "Mods/Addons/KillAnnounce/Scripts/KillAnnounce.lua"]
func: ?, ?, line: 246, defined: Lua, line: 246, [string "Mods/Addons/KillAnnounce/Scripts/KillAnnounce.lua"]
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