Game::LuaSpellGetDescriptionPart: param 1 not a class GameBase::ResourceId<struct NDb::Spell> (type: nil), details: int __cdecl Game::LuaSpellGetDescriptionPart(struct lua_State *,bool (__cdecl *)(class nstl::basic_string<char> &,class Lua::State &,class Lua::Table &,struct GMUIHelper::IVariableTextHelper *))
func: GetDescription, field, line: -1, defined: C, line: -1, [C]
func: SetSpellButton, global, line: 268, defined: Lua, line: 267, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
func: PutDragToSlot, global, line: 290, defined: Lua, line: 279, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
func: ?, ?, line: 357, defined: Lua, line: 347, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
func: GetIcon, field, line: -1, defined: C, line: -1, [C]
func: SetSpellButton, global, line: 271, defined: Lua, line: 267, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
func: PutDragToSlot, global, line: 290, defined: Lua, line: 279, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
func: ?, ?, line: 357, defined: Lua, line: 347, [string "Mods/Addons/PvPItemPanel/Scripts/PvPItemPanel.lua"]
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