Game::LuaUnitGetEquipmentItemIds: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl Game::LuaUnitGetEquipmentItemIds(struct lua_State *) func: GetEquipmentItemIds, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 115, defined: Lua, line: 109, [string "Mods/Addons/InspectEquipRatingKM/Scripts/ier4..."]
Results of the competition "Allods and Life"
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