Game::LuaAstralGetCurrentSector: Astral not found, details: int __cdecl Game::LuaAstralGetCurrentSector(struct lua_State *) func: GetCurrentSector, field, line: -1, defined: C, line: -1, [C] func: OnEventAvatarCreated, global, line: 148, defined: Lua, line: 145, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"] func: Init, global, line: 173, defined: Lua, line: 163, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"] func: ?, ?, line: 180, defined: main, line: 0, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"]
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RGB
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