Game::LuaAstralGetCurrentSector: Astral not found, details: int __cdecl Game::LuaAstralGetCurrentSector(struct lua_State *)
func: GetCurrentSector, field, line: -1, defined: C, line: -1, [C]
func: OnEventAvatarCreated, global, line: 148, defined: Lua, line: 145, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"]
func: Init, global, line: 173, defined: Lua, line: 163, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"]
func: ?, ?, line: 180, defined: main, line: 0, [string "Mods/Addons/RGB/Scripts/ScriptRGB.lua"]
Recommended Comments
There are no comments to display.