Game::LuaDeviceNavigatorGetTarget: active device is not navigator, details: int __cdecl Game::LuaDeviceNavigatorGetTarget(struct lua_State *) func: NavigatorGetTarget, field, line: -1, defined: C, line: -1, [C] func: EVENT_NAVIGATOR_TARGET_CHESTS_CHANGED, field, line: 943, defined: Lua, line: 942, [string "Mods/Addons/ShipControl0/Scripts/ShortMap.lua"] func: ?, ?, line: 960, defined: Lua, line: 959, [string "Mods/Addons/ShipControl0/Scripts/ShortMap.lua"]
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ShipControl
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