Game::LuaCommonUnRegisterEventHandler: Fail unregister LuaEvent handler, details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *) func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C] func: InitSpeed, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Spd/Scripts/mainscript.luac"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Spd/Scripts/mainscript.luac"] func: __index, metamethod, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 1, defined: main, line: 0, [string "Mods/Addons/Spd/Scripts/Config.lua"]
-
Spd
Автор Lafayette · изменено
Обратная связь
Рекомендуемые комментарии
Комментариев нет