Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
func: FromWS, upvalue, line: -1, defined: C, line: -1, [C]
func: CreateUL, upvalue, line: 627, defined: Lua, line: 552, [string "Mods/Addons/UnitList/script/mainscript.lua"]
func: ?, ?, line: 860, defined: Lua, line: 857, [string "Mods/Addons/UnitList/script/mainscript.lua"]
func: __index, metamethod, line: -1, defined: C, line: -1, [C]
func: CreateUL, upvalue, line: 627, defined: Lua, line: 552, [string "Mods/Addons/UnitList/script/mainscript.lua"]
func: ?, ?, line: 860, defined: Lua, line: 857, [string "Mods/Addons/UnitList/script/mainscript.lua"]
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