Game::LuaUnitIsAggressive: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl Game::LuaUnitIsAggressive(struct lua_State *) func: IsAggressive, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 19, defined: Lua, line: 13, [string "Mods/Addons/YouInTarget/MainScript.lua"] func: __index, metamethod, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 27, defined: Lua, line: 13, [string "Mods/Addons/YouInTarget/MainScript.lua"]
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You In Target
Автор Lafayette · изменено
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