Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=64809) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=78956) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=88092) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=93717) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=97593) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=119946) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=142344) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=147056) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=163596) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=20870) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=23956) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=68888) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=70755) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=74187) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=74916) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=152223) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=178616) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=188740) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=189595) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=216895) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=236267) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=34331) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=49785) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=107923) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=111638) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=113720) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=118152) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=120903) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=123191) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=126585) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=128809) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=49026) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=95220) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=95220) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=98562) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=98562) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=88007) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=127108) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=162380) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Error: addon NewTarget3DPvP: Game::LuaObjectIsDead: object (id=79389) not found, details: int __cdecl Game::LuaObjectIsDead(struct lua_State *)
Тут пишет мол какие-то объекты не находит... возможно что-то выпилили или подпилили с последними обновами и аддон не может их найти? Визуально всё в порядке, но лог долбит периодически...