Game::LuaUnitGetEquipmentItemId: equipment item index out of range: 46, details: int __cdecl Game::LuaUnitGetEquipmentItemId(struct lua_State *) func: GetAvatarEquipmentItemId, global, line: -1, defined: C, line: -1, [C] func: GetItemInSlot, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/EnchantSetMaster_v1.4/Scripts/Uti..."] func: CountNonEnchantsEquipmentStats, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/EnchantSetMaster_v1.4/Scripts/Enc..."] func: SetupSetPanel, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/EnchantSetMaster_v1.4/Scripts/Enc..."] func: Init, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/EnchantSetMaster_v1.4/Scripts/Enc..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/EnchantSetMaster_v1.4/Scripts/Enc..."]
-
Enchant Set Master
Автор Lafayette · изменено
Обратная связь
Рекомендуемые комментарии
Комментариев нет