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Январь Февраль

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Draculina

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Весь контент Draculina

  1. http://alloder.pro/wardrobe/astral/styag-otvazhnogo-geroya-r1584/ Согласно официальному руководству, должен называться как "Стяг Могущества". https://alloder.pro/wardrobe/astral/styag-chempiona-r1585/ - повторяет предыдущий.
  2. Перепутаны скриншоты: http://alloder.pro/wardrobe/astral/opleche-zateryannogo-v-astrale-razboynika-r1491/ http://alloder.pro/wardrobe/astral/opleche-zateryannogo-v-astrale-mediuma-r1490/
  3. Обновила аддон, потестировала автообновление. Дождалась смены бафов в ордене и... Сейчас вот так:
  4. В 4 мск происходит смена суток в ордене (соответственно, бафов тоже). Если всё это время находиться в игре, то смену бафов аддон не подхватывает. Они отображаются старые. Проблема точно решается при релоге. Не знаю, дело ли в самом аддоне, либо в изначальных возможностях, которые предоставляют разработчики...
  5. Спасибище!) И за разъяснение деталей
  6. Капризно-эстетический момент - иконка режет глаз. Хочу исправить вот на это: (при желании, можно поковырять вьювером файлы игры и вытащить ещё вариации иконок). В разработке аддонов я нупь. Мне удалось найти только ButtonNormal.tga и Icon.tga. Методом переделки и замены получилось ничего :с Т.е. в самой игре кнопка как выглядела, так и осталась без изменений.
  7. Да, предполагала это. Спасибо) Вообще, если бы можно было выставить параметр поиска при нахождении в том или ином разделе сайта - была бы вообще сказка. Но возможностей в этом плане я не знаю. Видимо, таковая не предусмотрена.
  8. Плюсую. Получается, часть предметов в самом клиенте игры уже как-то расположена... Потому как некоторые во внутриигровом градеробе не отображаются. И в самой игре их никак не достать, чтобы посмотреть. Вообще, что касается вопросов по технической части - в большей степени он был к администратору. Просто, не я не знаю, как именно налажено взаимодействие по определённым моментам. Может быть, действительно он дал права удалять комментарии, тут я не в курсе.
  9. Что ещё увидела: в разделе "Диковины" часть предметов в "Наградах" относится к "Коллекционным изданиям". По логике, эти предметы стоило бы перенести туда. Речь про: Головной убор турка Доспех бесшумного убийцы Капюшон бесшумного убийцы Костюм турка Плащ бесшумного убийцы Сюда же из "Редкостей" можно было бы перенести "Костюм весенней зари". К сожалению, в самой игре в гардеробе сортировка по непонятному принципу... ЗЫ. С поиском немного разобралась, но... Параметр "Костюм" по молчанию выставлен, только если находиться на странице с каким-либо конкретным костюмом (тыкнуть на "Ссылку" над правым углом картинки). На странице самого гардероба автоматически выставлен "Файл". Мелочь, но всё же она добавила бы удобства.
  10. Мерси) Просто, источники бы в начале распологать, по идее... Так удобнее для просмотра.
  11. При попытке найти что-либо в гардеробе, поиск ничего не находит. После переключения в расширенный режим становится понятна причина - автоматически указывается категория "файлы". Приходится принудительно указывать "все". Тогда искомый предмет в базе находится. Задумано ли, что оно так и должно работать в данном случае? о,..,О ЗЫ. Удалите первый комментарий тут, на Рыжике, пожалуйста... Или перенесите ту чушь после указания источника получения.
  12. Увы, не работает :с Почему-то выделяет и предметы, которые по ГСу явно меньше, чем одетые.
  13. Draculina

    LAInfo

    Можно ли сделать отображение всех рогов? Запоминается только первый из всех осмотренных.
  14. Draculina

    NeCa

    Тот же самый вопрос. С 8.0. не работает =\
  15. Собссно: Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *)
  16. В новой версии написало такое: Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
  17. Наспамило в лог: Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Error while running the chunk Error: addon InstanceManager: [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]:0: attempt to index a nil value Error: addon InstanceManager: func: __index, metamethod, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]
  18. Нотка ностальгии Но складывается впечатление, что некоторые абзацы писались по отдельности, а затем собирались в единый текст. Много тавтологий. Например: "Он влюбляется в неё и по её просьбе отправляется на Суслангер, где должен находиться её возлюбленный. В поисках юноши он отправляется на Суслангер. На Суслангере Зака берут в плен, но..." Или: "Тка-Рик телепортирует его на другой остров, где по его предположениям, находится девушка из расы Джунов. Далее Зак переносится на Ингос — остров, где большую часть года лежит снег." В общем-то, этот остров и называется Ингос - "далее" тут лишнее.
  19. Брутальные мужики тоже, как ни странно Сколько знаю таких, которые ещё и выбирают "нравится-не нравится"...Кнопку вызова меню перетаскивать можно? На расширение текстового поля даже не надеюсь, хотя, было бы удобно. Ещё со времён "билд менеджера" ширины колонки не хватает.
  20. По таинственной причине сообщения аддона не появляются :с Совсем. Как будто его и нет. А ещё вчера сообщения были. Аддон перезагружался в клиенте, очищались его настройки в AddonTools. После чего была скачана и установлена последняя версия, а клиент перезапущен. Эффекта ноль. Где и как потрясти бубном, чтобы вертать взад? Выковыряно из лога по ошибкам: Error: addon LibreAlchemy: Error while running the chunk Error: addon LibreAlchemy: [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]:302: bad argument #1 to 'next' (table expected, got nil) Error: addon LibreAlchemy: func: ?, ?, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: next, global, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: ?, ?, line: 302, defined: Lua, line: 290, [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]
  21. Благодарствую) Нашла этот злополучный файл.
  22. Ткните пальцем, пжалста, где можно изменить приоритет окон интерфейса? В настройках аддона такое есть, вроде как. По умолчанию там стоит 6000, окно сумки вылезает над аддоном. Меняю на 6500 - всё нормально, да только не запоминается. Скидывается при перезаходе.
  23. Draculina

    ASniper

    Помнится, какой-то аддон "раскрашивал" в рейде ники в зависимости от их ГСа. При возможности, и здесь бы это было очень ням. Из разряда хотелок.
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