Game::LuaAstralGetSectorInfo: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl Game::LuaAstralGetSectorInfo(struct lua_State *)
func: GetSectorInfo, field, line: -1, defined: C, line: -1, [C]
func: getGameSectorValue, global, line: 181, defined: Lua, line: 178, [string "Mods/Addons/AstralInfo/Scripts/ScriptAstralInfo.lua"]
func: val, local, line: 229, defined: Lua, line: 188, [string "Mods/Addons/AstralInfo/Scripts/ScriptAstralInfo.lua"]
func: GetSectorIndex, global, line: 255, defined: Lua, line: 248, [string "Mods/Addons/AstralInfo/Scripts/ScriptAstralInfo.lua"]
func: ?, ?, line: 494, defined: Lua, line: 491, [string "Mods/Addons/AstralInfo/Scripts/ScriptAstralInfo.lua"]
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