Game::LuaAvatarQuestGetAvailableQuests: interlocutor not present, details: int __cdecl Game::LuaAvatarQuestGetAvailableQuests(struct lua_State *) func: GetAvailableQuests, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 23, defined: Lua, line: 14, [string "Mods/Addons/AutoQuest/AutoQuest.lua"]
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AutoQuest
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