UI::LuaObjectGetName: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl UI::LuaObjectGetName(struct lua_State *) func: GetName, field, line: -1, defined: C, line: -1, [C] func: playerKilled, global, line: 151, defined: Lua, line: 134, [string "Mods/Addons/KillAnnounce/Scripts/KillAnnounce..."] func: ?, ?, line: 65, defined: Lua, line: 54, [string "Mods/Addons/KillAnnounce/Scripts/KillAnnounce..."]
Results of the competition "Allods and Life"
Stories, that warm souls.
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