Game::LuaCommonInternalLog: param 2 (type: nil) not meet the given condition: state.IsString( i ) || state.IsWString( i ), details: int __cdecl Game::LuaCommonInternalLog(struct lua_State *,enum Lua::LogType,const class nstl::basic_string<char> &,bool) func: LogInfo, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 329, defined: Lua, line: 313, [string "Mods/Addons/LabMap/Scripts/mainscript.lua"]
-
LabMap
User Feedback
Recommended Comments
There are no comments to display.