Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *)
func: GetInstanceId, method, line: -1, defined: C, line: -1, [C]
func: GetWidgetID, field, line: 195, defined: Lua, line: 194, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: Register, field, line: 204, defined: Lua, line: 202, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: Show, method, line: 173, defined: Lua, line: 172, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: GetInstanceId, global, line: 1588, defined: Lua, line: 1587, [string "Mods/Addons/AddonsTools/Scripts/ScriptLIB.lua"]
func: ?, ?, line: 56, defined: Lua, line: 55, [string "Mods/Addons/LootManager/Scripts/toolTip.lua"]
func: __index, metamethod, line: -1, defined: C, line: -1, [C]
func: itemMallGetItemType, global, line: 1310, defined: Lua, line: 1304, [string "Mods/Addons/AddonsTools/Scripts/ScriptLIB.lua"]
func: SellNotNeedItem, global, line: 590, defined: Lua, line: 584, [string "Mods/Addons/LootManager/Scripts/ScriptLChoice.lua"]
func: ?, ?, line: 18, defined: Lua, line: 11, [string "Mods/Addons/LootManager/Scripts/ScriptAutoSell.lua"]
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