Game::LuaUnitGetEquipmentItemIds: equipment invalid for unit 24220, details: int __cdecl Game::LuaUnitGetEquipmentItemIds(struct lua_State *)
func: FromWString, field, line: -1, defined: C, line: -1, [C]
func: fromWS, global, line: 193, defined: Lua, line: 192, D:\allods\allods related\luabinaries\Core.lua
func: GetPlayerGearInfo, global, line: 115, defined: Lua, line: 83, D:\allods\allods related\luabinaries\NISV.lua
func: ?, ?, line: 1261, defined: Lua, line: 1258, D:\allods\allods related\luabinaries\NISV.lua
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