Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *) func: GetInstanceId, method, line: -1, defined: C, line: -1, [C] func: GetWidgetID, field, line: 111, defined: Lua, line: 110, [string "Mods/Addons/NISV/Scripts/LibDnD.lua"] func: Register, field, line: 120, defined: Lua, line: 118, [string "Mods/Addons/NISV/Scripts/LibDnD.lua"] func: Show, method, line: 93, defined: Lua, line: 92, [string "Mods/Addons/NISV/Scripts/LibDnD.lua"] func: PanelUpdate, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/NISV/Scripts/mainscript.lua"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/NISV/Scripts/mainscript.lua"]
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NISV
Автор Lafayette · изменено
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