Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *)
func: GetInstanceId, method, line: -1, defined: C, line: -1, [C]
func: GetWidgetID, field, line: 195, defined: Lua, line: 194, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: Register, field, line: 204, defined: Lua, line: 202, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: Show, method, line: 173, defined: Lua, line: 172, [string "Mods/Addons/AddonsTools/Scripts/LibDnD.lua"]
func: add_Hidden, upvalue, line: 580, defined: Lua, line: 550, [string "Mods/Addons/ShipControl/Scripts/ShortMap.lua"]
func: ?, ?, line: 994, defined: Lua, line: 973, [string "Mods/Addons/ShipControl/Scripts/ShortMap.lua"]
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