Game::LuaDeviceGetCooldown: Invalid action index: 2, details: int __cdecl Game::LuaDeviceGetCooldown(struct lua_State *) func: GetCooldown, field, line: -1, defined: C, line: -1, [C] func: GetCoolDown, upvalue, line: 683, defined: Lua, line: 681, [string "Mods/Addons/ShipControl/Scripts/Main.lua"] func: add_slot, upvalue, line: 722, defined: Lua, line: 706, [string "Mods/Addons/ShipControl/Scripts/Main.lua"] func: ?, ?, line: 812, defined: Lua, line: 807, [string "Mods/Addons/ShipControl/Scripts/Main.lua"]
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ShipControl
Автор Lafayette · изменено
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