Game::LuaUnitGetEquipmentItemIds: unit not found: 647948, details: int __cdecl Game::LuaUnitGetEquipmentItemIds(struct lua_State *) func: GetEquipmentItemIds, field, line: -1, defined: C, line: -1, [C] func: GetGS, upvalue, line: 898, defined: Lua, line: 872, [string "Mods/Addons/UnitList/script/mainscript.lua"] func: ?, ?, line: 980, defined: Lua, line: 978, [string "Mods/Addons/UnitList/script/mainscript.lua"]
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Unit List
Автор Lafayette · изменено
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