Guest SicklySoul Posted January 6, 2012 Share Posted January 6, 2012 Hi allods.ru! I need some help to discover something about refined equipments. Say, we have Master Mages' Shoes, it gives the following amount of attributes at different qualities: Rare: +53 Agility, +12 Intelligence, +30 Perception, +21 Faith, +26 Fury Epic: +61 Agility, +13 Intelligence, +34 Perception, +23 Faith, +29 Fury Legendary: +71 Agility, +15 Intelligence, +37 Perception, +26 Faith, +33 Fury Fantastic: +89 Agility, +16 Intelligence, +40 Perception, +28 Faith, +36 Fury The agility increases {+8, +10, +18}, and intelligence {+1, +2, +1}. I would like to know: what determines the amount of points it will increase on each quality refining? is there a formula for this? does it follow a standard? I'm looking for this because I'd like to create a simple application for items' visualization, with only rare item information stored the database would become lightweight, but then I'll need to figure out the epic, legendary and fantastic attributes' values. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
Setras Posted January 7, 2012 Share Posted January 7, 2012 It's like "predefined items set". All items have their stats, they all have same stat amounts, just different stats. E.g. all items were made by devs, and they just replace one another when "upgraded". Quote Link to comment Share on other sites More sharing options...
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