Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *)
func: GetInstanceId, method, line: -1, defined: C, line: -1, [C]
func: GetWidgetID, field, line: 114, defined: Lua, line: 111, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"]
func: Register, field, line: 129, defined: Lua, line: 127, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"]
func: Init, field, line: 68, defined: Lua, line: 9, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"]
func: Create, method, line: 0, defined: Lua, line: 0, [string "..."]
func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]