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Обновления гайдов и аддонов

Январь Февраль

Мониторинг серверов и редактор аддонов

Представляем вам две легенды. То, о чем можно было только мечтать, стало реальностью.

Мониторинг серверов Редактор аддонов

Подсказки из игры на вашем сайте

Теперь вы можете отображать сведения о внутриигровых элементах простым наведением курсора мыши.

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Апдейтер аддонов

Представляем вам программу для автообновления аддонов и делимся подробностями.

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Lafayette

Администратор
  • Постов

    16 025
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  • Посещение

Весь контент Lafayette

  1. Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *) func: GetInstanceId, method, line: -1, defined: C, line: -1, [C] func: GetWidgetID, field, line: 114, defined: Lua, line: 111, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Register, field, line: 129, defined: Lua, line: 127, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Init, field, line: 68, defined: Lua, line: 9, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Create, method, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
  2. Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *) func: GetInstanceId, method, line: -1, defined: C, line: -1, [C] func: GetWidgetID, field, line: 114, defined: Lua, line: 111, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Register, field, line: 129, defined: Lua, line: 127, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Show, method, line: 65, defined: Lua, line: 64, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Open, method, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
  3. Widgets::LuaGetInstanceId: Empty widget, details: int __cdecl Widgets::LuaGetInstanceId(struct lua_State *) func: GetInstanceId, method, line: -1, defined: C, line: -1, [C] func: GetWidgetID, field, line: 114, defined: Lua, line: 111, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Remove, field, line: 73, defined: Lua, line: 70, [string "Mods/Addons/ManagerAur/Libs/LibDnD.lua"] func: Remove, method, line: 0, defined: Lua, line: 0, [string "..."] func: Create, method, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
  4. Lafayette

    AoUMeter

    Error while running the chunk [string "Mods/Addons/AoUMeter/Scripts/AOClassLibrary.lua"]:94: attempt to call a table value func: (for generator), local, line: -1, defined: C, line: -1, [C] func: GetGameLocalization, global, line: 94, defined: Lua, line: 90, [string "Mods/Addons/AoUMeter/Scripts/AOClassLibrary.lua"] func: EVENT_AVATAR_CREATED, field, line: 260, defined: Lua, line: 258, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"] func: Init, global, line: 25, defined: Lua, line: 23, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterInit.lua"] func: ?, ?, line: 31, defined: main, line: 0, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterInit.lua"]
  5. Lafayette

    AoUMeter

    Error while running the chunk [string "Mods/Addons/AoUMeter/Scripts/AOClassLibrary.lua"]:76: attempt to call a table value func: (for generator), local, line: -1, defined: C, line: -1, [C] func: RegisterEventHandlers, global, line: 76, defined: Lua, line: 75, [string "Mods/Addons/AoUMeter/Scripts/AOClassLibrary.lua"] func: Init, global, line: 28, defined: Lua, line: 23, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterInit.lua"] func: ?, ?, line: 31, defined: main, line: 0, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterInit.lua"]
  6. Lafayette

    UnitDetector

    Syntax error during pre-compilation Mods/Addons/UnitDetector/UnDetector.luc: cannot load incompatible bytecode
  7. Lafayette

    UnitDetector

    Syntax error during pre-compilation Mods/Addons/UnitDetector/UData.luc: cannot load incompatible bytecode
  8. Lafayette

    UnitDetector

    Syntax error during pre-compilation Mods/Addons/UnitDetector/UEvRe.luc: cannot load incompatible bytecode
  9. Lafayette

    UnitDetector

    Syntax error during pre-compilation Mods/Addons/UnitDetector/DnD.luc: cannot load incompatible bytecode
  10. Lafayette

    ControlInfo

    Game::LuaObjectGetBuffPart: Cannot get buff, details: int __cdecl Game::LuaObjectGetBuffPart(bool &,const struct GMUIHelper::IBuffInfo *&,struct lua_State *,bool (__cdecl *)(class nstl::basic_string<char> &,class Lua::State &,class Lua::Table &,struct GMUIHelper::IVariableTextHelper *),void (__cdecl *)(class Lua::Table &,const struct GMUIHelper::IBuffInfo *)) func: GetBuffInfo, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 481, defined: Lua, line: 477, [string "Mods/Addons/ControlInfo/Scripts/ControlInfo.lua"]
  11. Lafayette

    BattlePack

    Error while running the chunk [string "..."]:0: 'for' limit must be a number func: ?, ?, line: -1, defined: C, line: -1, [C] func: returnPosRight, global, line: 0, defined: Lua, line: 0, [string "..."] func: DrawBuffsInAvatar, global, line: 0, defined: Lua, line: 0, [string "..."] func: OnBuffAdded, global, line: 0, defined: Lua, line: 0, [string "..."] func: RebuildingBuffs, global, line: 0, defined: Lua, line: 0, [string "..."] func: ?, ?, line: 0, defined: Lua, line: 0, [string "..."]
  12. Lafayette

    Unit List

    func: CreateUL, upvalue, line: 627, defined: Lua, line: 552, [string "Mods/Addons/UnitList/script/mainscript.lua"] func: ?, ?, line: 793, defined: Lua, line: 776, [string "Mods/Addons/UnitList/script/mainscript.lua"] func: __index, metamethod, line: -1, defined: C, line: -1, [C] func: CreateUL, upvalue, line: 627, defined: Lua, line: 552, [string "Mods/Addons/UnitList/script/mainscript.lua"] func: ?, ?, line: 793, defined: Lua, line: 776, [string "Mods/Addons/UnitList/script/mainscript.lua"]
  13. Lafayette

    CooldownInfo

    Syntax error during pre-compilation [string "Mods/Addons/CooldownInfo/cooldown.txt"]:72: unexpected symbol near '['
  14. Lafayette

    ShipHUD

    Error while running the chunk [string "Mods/Addons/ShipHUD/ShipHUD.lua"]:32: attempt to index local 'sender' (a nil value) func: __index, metamethod, line: -1, defined: C, line: -1, [C] func: ColorCheck, global, line: 32, defined: Lua, line: 31, [string "Mods/Addons/ShipHUD/ShipHUD.lua"] func: ?, ?, line: 274, defined: Lua, line: 268, [string "Mods/Addons/ShipHUD/ShipHUD.lua"]
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