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Обновления гайдов и аддонов

Январь Февраль

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Ciuine

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  1. Ciuine

    ShipHUD

    BhaaL, see if this is more to your liking; (The removal of the DeviceId table cut some physical memory, thanks.) File: KcW2tLaoklvpnwr.zip
  2. Ciuine

    ShipHUD

    There was a reason why I used names in the tables, instead of just ids; although I can't remember it right now. I'll test changing it.
  3. Ciuine

    ShipHUD

    Well, the reason I had done this was that sometimes during flight a device will change IDs "randomly". So this was really a prevention of it passing errors when flying, because the device usually respawns to create this ID change. I'll try and sneak the registering of this event in after the ship loads to prevent hangs. Edit: Yeh, that worked there is no more hanging in my version; I'll post this up later, and I still need to update the Circular form to the new version.
  4. The problem with the ShipHUD add-on was more related to the fact that the developers supposedly made events non-functional but still included them in the API with no replacement events. They're even still in the 3.0 API that you linked. So when I checked for changes to the API that would cause the add-on to break, there was nothing new to see. The add-on should work now, without error; hopefully. Google Translate: Проблема с ShipHUD дополнения было больше связано с тем, что разработчики якобы сделанные событий нефункциональные, но все же включил их в API, без замены событий. Они даже еще ​​в 3.0 API, что вы связаны. Поэтому, когда я проверил по внесению изменений в API, которые могут вызвать дополнительные сломать, не было ничего нового, чтобы видеть.Дополнения должны работать сейчас, без ошибок, мы надеемся.
  5. Ciuine

    American Hating

    I'd like everyone to join along in this ride, in case you haven't been following; ShipHUD - Discussion Apparently I'm not allowed to post add-ons on these forums, because I'm a stupid, bull-headed Amerikosi who is never ever allowed to make a mistake or typo in my add-ons. I also am expected to keep up with all the RU API changes, even the ones on the test realm, because obviously I have access to the RU servers; right? I was completely unaware of the errors related to ShipHUD, and was -not- informed of its non-functionality by the RU users; but some how I'm expected to know the extent of the damage through some sort of magic. Google Translate: Я хотел бы всех присоединиться к наряду в этой поездке, в случае если вы не следил, ShipHUD - Discussion Видимо, я не разрешено оставлять дополнения на этих форумах, потому что я глупый, бык возглавляемые америкос которые никогда и нигде не позволили сделать ошибку или опечатку в моем дополнений. Я также ожидается в ногу со всеми изменениями RU API, даже те, на тест реальность, потому что, очевидно, я имею доступ к серверам RU, не так ли? Я был в полном неведении о ошибок, связанных с ShipHUD, и была-не-о своей не-функциональность, пользователи RU, но некоторые, как я должен знать размер ущерба через какое-то волшебство.
  6. Ciuine

    ShipHUD

    Your imaginary "EVENT_GOBLIN_REPAIR_IN_PROGRESS" totally exists though, right? That's what the EVENT_SECOND_TIMER addresses. EVENT_SHIP_DAMAGE_RECEIVED only works when the ship receives or dishes out damage, but if you repair the ship after a fight, you won't see any device change; and then you'd be back again with your "You destroyed my culture you American imbecile, get out of these Russian forums! We don't like your kind here!" which I've had nothing to do with.
  7. Ciuine

    ShipHUD

    The version I sent is the Circular version which has been posted and updated along side the normal add-on for some time. (It is the version that I use personally.) I'm sorry to hear that the add-on is not working with the fixes I implemented. In all honesty, it is not -my- fault that the developers removed the only health events that this add-on can use. I will try to create a simple second timer fix to distribute. You are by far the rudest human being I have ever met on the internet. So congratulations on that prize; it used to be held by a six year old. Our cultural differences have nothing to do with this add-on, nor should they, but yet you keep treating me like a lesser human being because you have some ridiculous stereotype about me as a singular -person-. You should also keep in mind Asika that this forum is for the Addons Developer Community; there is no specification to what culture is permitted.
  8. Ciuine

    ShipHUD

    I have sent you a copy to test, thank you for your assistance. Google Translate; Я послал вам копию, чтобы проверить, благодарю вас за вашу помощь.
  9. Ciuine

    ShipHUD

    You do realize that I don't own a boat on the RU client; nor can I actually test this add-on on your client due to the NA IP blocks the developers have instated, if I did? So your repeated comments about how I have failed to update the add-on to your satisfaction merit nothing; I cannot work with something I cannot physically test without there being errors. This add-on was not developed for you specifically and I'm sorry that you "fixed" the add-on yet are unwilling to share this fix with the rest of the community through your blind arrogance. Next time you want to post a comment like your repeated "Amerikosi" and worse derogatory conjecture, think about how many languages I have to translate my add-ons into for them to be "acceptable" in this environment and how I have to work blind with code that I can't test. Then think about how hypocritical you are as a human-being to make this so-called "fix" and then keep it to yourself. Perhaps -you- should have thought of the add-on in the first place rather than stealing someone else's work and touching it up and feeling accomplished. Stop hiding behind a forum account you made to deliberately attack me and my add-ons.
  10. Ciuine

    ShipHUD

    Asika, I have deleted your posts due to their constant rude commentary. I will work on the new Health events, as I was uninformed of their existence; and it saddens me greatly that you had to so rudely express these changes. As far as I can see in the API is that these events still exist, if they were made non-functional than you should have started by telling me that rather that insulting me; because I do not see new health events to take their place. Edit: I'll test changing the events to ship damage related..
  11. I've been using this program to do full map or stitched captures. An example is; or; Been using these in FullMap.
  12. And you blame my add-on for messing up the "other" add-on? There are plenty of add-ons that conflict. KillKompass disables the POI add-on which is necessary for almost all marker/detector related objects. PLATES requires the existence of the Buff state managed add-ons. TargetsManager apparently hijacks the class plate add-ons and Plates add-on which then breaks if any other add-on tries to use them. There are plenty of conflicts out there.
  13. I don't know. I didn't make the changes that are seen in NamePlateBars2. By the way, I have been unable to log-in to the RU client since the 2.0.09 patch came out (supposedly an IP block has been put on NA log-ins), so the likelihood of me testing anything in result of the current API changes are slim.
  14. The WidgetForm is named CT and has been since day one... All of my add-ons have had named WidgetForms since day one, none of that "Oh crap, I need to change it." when 2.0.08 came around. I replaced this add-on with NCT, but zero percent of the population actually follows my add-ons and rather just criticizes them.
  15. I thought the break in 2.0.09 was that -2D- widgets could no longer be applied to things not tracked by the POI tracker. 3D widgets are useless in the terms of this add-on.
  16. This isn't true until October 11th for the North American and European versions of the game. Thanks for saying my add-on was useless because you don't need it though.
  17. Yeh, there's no point in making it work with 3D Widgets, as you'd need to fully see the gem. Unless you made the texture obnoxious that it could be seen over hills.
  18. If you continue reading, you'll see notes on the strings that need to be changed. I'm somewhat of a "cheater" so to speak, and my version of GemSpotter has a few slash commands that allow me to change the device detection in game, or just show all devices (which I color-coded green/red for active/deactive)..
  19. This is functioning as intended. Some people liked moving the buttons but wanted them to stay saved at the location, so I added that feature. You need to reset the DND via /wwreset to reattach the buttons to the window.
  20. I wasn't talking about making new slots to extend the action panel. I meant new buttons -for- the action panel like circles and such. A recreation of what we already have. I was limited in modifing the actual slots for ActionsMod. With this I could remake the buttons themselves.
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