Game::LuaAvatarItemsGetInventoryItemId: param 1 not a int (type: nil), details: int __cdecl Game::LuaAvatarItemsGetInventoryItemId(struct lua_State *) func: GetInventoryItemId, field, line: -1, defined: C, line: -1, [C] func: makePackItems1, upvalue, line: 362, defined: Lua, line: 322, [string "Mods/Addons/AucEDSman/Scripts/bagTools.lua"] func: FUNC_onEndChanges, upvalue, line: 376, defined: Lua, line: 322, [string "Mods/Addons/AucEDSman/Scripts/bagTools.lua"] func: tryToDo, upvalue, line: 244, defined: Lua, line: 237, [string "Mods/Addons/AucEDSman/Scripts/bagTools.lua"] func: EVENT_INVENTORY_ITEM_CHANGED, field, line: 272, defined: Lua, line: 262, [string "Mods/Addons/AucEDSman/Scripts/bagTools.lua"] func: ?, ?, line: 279, defined: Lua, line: 275, [string "Mods/Addons/AucEDSman/Scripts/bagTools.lua"]
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AucEDSman
Автор Lafayette · изменено
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