Game::LuaRaidIsPlayerInAvatarsRaidById: param 1 not a class GMUIHelper::UniqueId (type: number), details: int __cdecl Game::LuaRaidIsPlayerInAvatarsRaidById(struct lua_State *) func: IsPlayerInAvatarsRaidById, field, line: -1, defined: C, line: -1, [C] func: generateMenu, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"] func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"] func: action, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"] func: use, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"] func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"] func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Healer/Scripts/mainscript.lua"]
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Healer
Автор Lafayette · изменено
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