UI::LuaObjectGetName: param 1 not a class GMUIHelper::ObjectId (type: nil), details: int __cdecl UI::LuaObjectGetName(struct lua_State *) func: GetName, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 32, defined: Lua, line: 13, [string "Mods/Addons/YouInTarget/MainScript.lua"]
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You In Target
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