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timbuktu93

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Достижения timbuktu93

  1. I know this function, VladikAllods mentioned it and told me to use it. But when i tried i got an error that he doesnt know this function. So i looked it up in the API and it was there. Yesterday i found out, that this has been added in 17.1 and we are playing on 16.3. So its working for your game version fine, but not for ours. But i have just tested it and the box got opened automatically. Finally! Thanks for you help!
  2. Yeah all good, i often use google translator when i use/modify addons Yes i have tested it, with the Rune Combiner. Everytime i buy it, it goes into the if statement and prints a debug message i set before. So im pretty sure it should work. But to be 100% sure, i need to wait until thursday. And i know, why the DelayedCall function is not working for me. It has been added to the API in the current version. And on the EU server we are always behind. Maybe the author didnt know, that you can insert a delay before opening, or didnt know that this was the issue. It took a while till i found out that at the time the addon runs, it does not know the new item from the mailbox. To be honest, im pretty new to addons in Allods. So everything quite complicated for me haha. I didnt even know how to print something in chat/log until a few days before axaxax
  3. Thank you very much. This worked! I was able to test it without until next week, since i changed the function onEventAvatarItemTake for testing purposes a bit. I just added or userMods.FromWString(itemLib.GetName(params.itemObject:GetId())) == "Rune Combiner" to the if statement and removed the { actionType = "ENUM_TakeItemActionType_Mail" } in the event handler. So it triggers any time i buy the rune combiner
  4. Thank you for this code. I tried it, but i was not able to get it work. The mods.txt always says Error while running the chunk /Mods/Addons/LabCalendar/Scripts/Main.lua:1262: attempt to call field 'DelayedCall' (a nil value) func: DelayedCall, field, line: -1, defined: C, line: -1, [C] func: ?, ?, line: 1262, defined: Lua, line: 1259, /Mods/Addons/LabCalendar/Scripts/Main.lua [14:25:38][UserAddon/LabCalendar: 12 (build 1752327120)]Error: Addon [UserAddon/LabCalendar]: Event [EVENT_CONTAINER_ITEM_ADDED] (handler [1]) execution failed I tried the function DelayedCall in various ways, but somehow it does not work. Even the API site could not help me with this function.
  5. Hello, i have an issue with the function OpenBoxFromPost(). It looks like the function goes through my bag, before the chest is added to it. So the addon seems to be faster than the game. So when i log "LogInfo(userMods.FromWString(info.name))" i can see in the mods.txt that there is no chest found in my bag. When i run the funtion manually again by removing the part and userMods.FromWString(itemLib.GetName(params.itemObject:GetId())) == GTL("Dungeon Keeper's Chest") from the function onEventAvatarItemTake(params) the chest can be opened perfectly. How can i trigger the for loop to search my bag AFTER the chest is placed in my bag?
  6. Привет, Можешь прислать мне оригинальные скрипты BagList и AucSwipe? Я хотел бы, чтобы это перевели на английский.
  7. Hi, i really like your addons. They are the best! The problem ist that cant read many of them, since my game can't resolve Cyrillic. I would like to offer you to translate all the core panel Names and chat messages via google translate. Maybe i can create a Locales.lua like in DepositeBoxList so that you only need to implement it in the main script. But i need either the original code or the Cyrillic phrases of the panels. Greets!
  8. Hi Worm, not sure if you still support this addon, but i get a few error messages when i login. mods.txt is attached if this might help. mods.txt
  9. Hi, I would like to use the addon on the English client, but the mods.txt says, that it can't find my client language ger. Can you copy the English locales and just rename the eng_eu to ger? The texts does not need to be German. And I'm not sure, if this addon works on EU server, since we are not playing on version 16 yet. We have something like 15.x Greets
  10. Thank you for your hints. I was able to add the names of the insignias. So no need to modify your code. Thanks!
  11. Hi, could you give me the original u compiled Lua Files from your A sniper Addon? I would like to try fix it for the current EU patch. Sorry for writing here, but the other topic is already closed and I cannot contact you.
  12. Hi, is there a way that you can send me the orignial lua code? I would like to translate the addon in english and german, so that we can use it properly.
  13. Hi, i would like to translate the main windows of the addon in game, since i use the english client. Unfortunately it is compiled, so i cant edit it. Can you give me access to the raw lua files?
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