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Обновления гайдов и аддонов

Январь Февраль

Мониторинг серверов и редактор аддонов

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AoUMeter


ptyrs

Рекомендуемые сообщения

Пожалуйста, уберите из подсчета дамага венесекцию некромантов!

Please, delete necromancer's venesection from damage calculation!

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Пожалуйста, уберите из подсчета дамага венесекцию некромантов!

Please, delete necromancer's venesection from damage calculation!

Природное равновесие тоже записывается в дпс:(

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Пожалуйста, уберите из подсчета дамага венесекцию некромантов!

Please, delete necromancer's venesection from damage calculation!

Категорически поддерживаю.

 

Природное равновесие тоже записывается в дпс :(

Так же как и пакт крови, кстати. Убирать лишнее, так убирать сразу всё.

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Спамит

 

Error: addon AoUMeter:   func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:       func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:               func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:                 func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter:                   func: ?, ?, line: 350, defined: Lua, line: 258, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=617) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter: 
Error: addon AoUMeter:   
Error: addon AoUMeter:   func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:       func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:               func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:                 func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter:                   func: ?, ?, line: 350, defined: Lua, line: 258, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=675) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

 

 

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Can you provide me more lines from the log file, please? Here the error is not well described but I think there should be 2 or 3 more lines.

Well, every time i login being in a raid, i see a lot of this spam in mods.txt

 

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=782) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=799) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=799) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=829) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=829) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=807) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=807) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=791) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=791) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=817) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=817) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=771) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=771) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=811) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=811) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=815) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=815) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=849) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=849) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=795) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=795) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=803) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=803) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=825) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=825) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=761) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=761) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=821) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=821) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=780) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=780) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=833) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=833) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=789) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 738, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=789) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)

Error: addon AoUMeter:

Error: addon AoUMeter:

Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 484, defined: Lua, line: 476, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 561, defined: Lua, line: 558, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateCombatant, method, line: 739, defined: Lua, line: 737, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 748, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]

Error: addon AoUMeter: func: ?, ?, line: 212, defined: Lua, line: 209, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

Изменено пользователем Wizardkir
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Поделиться на другие сайты

Thanks for the logs, it's really helpful as I don't have high level on russian servers =p

I'm also working on "friendly shot" damage to remove them from the DPS.

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Appears when I join Summerhold:

Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76733) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76733) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76751) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76751) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76753) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76753) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76755) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76755) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76757) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76757) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76761) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76761) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76741) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76741) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76745) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76745) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76749) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 724, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Game::LuaUnitIsPlayer: unit (id=76749) not found, details: int __cdecl Game::LuaUnitIsPlayer(struct lua_State *)
Error: addon AoUMeter:
Error: addon AoUMeter:
Error: addon AoUMeter: func: IsPlayer, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter: func: CreateNewObject, method, line: 349, defined: Lua, line: 348, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 540, defined: Lua, line: 537, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: AddNewCombatant, method, line: 725, defined: Lua, line: 723, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: UpdateOrAddCombatant, method, line: 746, defined: Lua, line: 744, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: RegenCombatantList, method, line: 764, defined: Lua, line: 754, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: ResetAllFights, method, line: 1128, defined: Lua, line: 1116, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter: func: Reset, method, line: 458, defined: Lua, line: 457, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterGUI.lua"]
Error: addon AoUMeter: func: ?, ?, line: 175, defined: Lua, line: 174, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

 

sephirostoy, that is because you do not have object.IsExist(id) check before unit.IsPlayer(id):

    local pet = member.id and unit.IsPlayer(member.id) and (group.IsPlayerInGroup(member.id) or member.id == avatar.GetId())
    and unit.GetActivePet(member.id) and object.GetName(unit.GetActivePet(member.id)) or nil

Change that to the following:

    local pet = member.id and object.IsExist(member.id) and unit.IsPlayer(member.id) and (group.IsPlayerInGroup(member.id) or member.id == avatar.GetId())
    and unit.GetActivePet(member.id) and object.GetName(unit.GetActivePet(member.id)) or nil

Also group.IsPlayerInGroup(member.id) is not sufficient for the members in the same raid, but in different group with avatar.

You need to use raid.IsExist() and raid.IsPlayerInAvatarsRaid(member.name):

    local pet = member.id and object.IsExist(member.id) and unit.IsPlayer(member.id)
    and (member.id == avatar.GetId() or group.IsPlayerInGroup(member.id) or raid.IsExist() and raid.IsPlayerInAvatarsRaid(member.name))
    and unit.GetActivePet(member.id) and object.GetName(unit.GetActivePet(member.id)) or nil
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@hal.dll: thanks.

I have corrected the bug due to object.IsExist, on revision 12.7. So I hope normally there's no error anymore.

I'll check later for IsPlayerInAvatarsRaid() issue.

 

Edit: in fact, the reason why I do not check if the player is in the avatar raid (but not in the same group) is because unit.GetActivePet() cannot be called on a player who is not on the same group, otherwise it outputs an error.

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  • 3 недели спустя...

Бага:

ДПС метр не учитывает урон от чужого Призрачного убийцы, но свой показывает. В итоге от лица мистика - один дпс, от лица всех остальных - другой дпс (ниже).

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Блин, и ведь не найти нормального дпс метра чтоб всё было и всё работало. Нельзя в этом дпс метре сделать как в лайте чтоб история боев велась и не сбрасывалось всё когда из группы выходишь ?

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  • 2 недели спустя...

хотелось бы к 6.0 иметь рабочий ДПСметр, ато на глаз дамаг мерить не удобно))

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AoUMeter.zip

Fixed for 6.0 PTS.

 

Changes: 

--//spellPanel.Damage:SetVal("DamageBlock", common.FormatFloat(spellData.ResistPercentage , "%d"))
spellPanel.Damage:SetVal("DamageBlock", common.FormatFloat(spellData.ResistPercentage , "%g"))
function IsFriend(id)
    --//return id and object.IsExist(id) and object.IsUnit(id) and unit.IsFriend(id)
    return id and object.IsExist(id) and object.IsUnit(id) and object.IsFriend(id)
end

Though, I didn't test it thoroughly...

 

З.Ы. Снимаю с себя всю ответственность. Пофиксил, но особо не тестил, поэтому если что-то все-таки недочинено - мопед не мой ©...

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Могу, конечно, ошибаться, но из-за обновленной версии игра начинает дико тормозить во время боя с другими игроками. 

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обновил аддон и он вылетел несколько раз за 1 час.

Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: CollectHealData, method, line: 1004, defined: Lua, line: 1003, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: ?, ?, line: 253, defined: Lua, line: 250, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: CollectHealData, method, line: 1004, defined: Lua, line: 1003, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: ?, ?, line: 253, defined: Lua, line: 250, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]
Error: addon AoUMeter: Error while running the chunk
Error: addon AoUMeter:   [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"] attempt to call field 'IsFriend' (a nil value)
Error: addon AoUMeter:   func: IsFriend, field, line: -1, defined: C, line: -1, [C]
Error: addon AoUMeter:     func: IsFriend, global, line: 40, defined: Lua, line: 39, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterUtil.lua"]
Error: addon AoUMeter:       func: GetSourceIdAndVariant, method, line: 787, defined: Lua, line: 786, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:         func: CollectDamageDealedData, method, line: 940, defined: Lua, line: 935, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:           func: CollectDamageData, method, line: 924, defined: Lua, line: 919, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterData.lua"]
Error: addon AoUMeter:             func: ?, ?, line: 242, defined: Lua, line: 239, [string "Mods/Addons/AoUMeter/Scripts/AoUMeterEvents.lua"]

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обновил аддон и он вылетел несколько раз за 1 час.

Если в 5.0.2, то да, логично, потому как фикс был для 6.0. Последняя версия для PTS выложена.

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ясно)), но не ясно зачем было добавлять к ревизии если это просто фикс под версию клиента, а по факту он тот же r12.6

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  • 2 недели спустя...

Норм вроде все

Изменено пользователем dofuq
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Ув. разработчики аддонов , подскажите мне как сделать запуск этого аддона в свёрнутом режиме? Но чтоб дпс-счетчик работал ! То есть включил все аддоны а панельки АОметра нет , только кнопка запуска "D", задолбался просто постоянно её закрывать :67:

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но не ясно зачем было добавлять к ревизии если это просто фикс под версию клиента, а по факту он тот же r12.6

Среди программистов любое изменение исходного кода является обязательным поводом к увеличению номера версии.

По сути версия - уникальный идентификатор состояния исходного кода.

При возникновении бага в определенной версии программист может проверить, исправлен ли он уже или нет, и проверить работу именно этой версии.

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sephirostoy, Saiiid is asking whether it is possible to save state of main window (shown/hidden) when clicking on button "D", and restore on loading?

 

Also, can you please add an option to allow damage calculation for the members staying far?

I mean to ignore "Combatant:IsClose()" value here:

function TUMeter:UpdateData(fightId, combatantID, mode, params, spellInfo)
    local Fight = self.FightsList[fightId]
    local member = {}
    member.id = combatantID
    local Combatant = Fight:GetCombatant(member)

    if Combatant and Combatant:IsClose() then -- don't record data from combatant too far
        Combatant.Data[mode].Amount = Combatant.Data[mode].Amount + params.amount
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ВНИМАНИЕ!
Обязательна информация из \Personal\Logs\mods.txt для диагностики ошибки.
Иначе вам не помочь.
В игре включите в Меню → Интерфейс → Общие настройки → Запись ошибок пользовательских дополнений. Затем запустите аддон в игре.
Гость
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