Перейти к содержанию

Дайджесты за январь-февраль

Обновления гайдов и аддонов

Январь Февраль

Мониторинг серверов и редактор аддонов

Представляем вам две легенды. То, о чем можно было только мечтать, стало реальностью.

Мониторинг серверов Редактор аддонов

Подсказки из игры на вашем сайте

Теперь вы можете отображать сведения о внутриигровых элементах простым наведением курсора мыши.

Подробнее

Апдейтер аддонов

Представляем вам программу для автообновления аддонов и делимся подробностями.

Подробнее Скачать


Скобыч

Рекомендуемые сообщения

Recount

Просмотр файла

Еще одна инкарнация ДПС-метра.

В рейдах мне частенько не хватало информации с AoUMeter-а.

Решил добавить:

 - отслеживание урона и используемых способностей не только от участников рейда.

 - отслеживание списка бафов и длительности их применения.

 - отслеживание причин смертей. (аддон показывает все события с персонажем за 10 секунд до смерти)

 - возможность сохранять бой для последующего анализа.

 - возможность анализа группы боев.

Внимание! Сохраненные бои кладутся в users.cfg, что может приводить к последующим фризам. Так что не злоупотребляйте.

 


 

Ссылка на комментарий
Поделиться на другие сайты

Приятно... очень... но как в меме:
Сильное аддон, юзать я его конечно не буду...

Ссылка на комментарий
Поделиться на другие сайты

А чего так?

Судя по содержимому пакета аддон создавался даааалеко не ручками. Да и внешний вид у него не дешманско-ущербный как у местных любителей.

Видимо просеффиналы своего дела почему то решили сначала обкатать бетку так долго ожидаемого ДПС-метра.

 

А чего какой то никому не известный "Скобыч"? От аккаунта Рамиреза пароль потеряли?

 

Ссылка на комментарий
Поделиться на другие сайты

Внешний вид аддона очень похож на аналогичный аддон который используют разработчики(на тесте в офисе был такой).

Очень хотелось бы иметь возможность очистить данные из файла  users.cfg  от данного аддона, одной кнопкой. Потому он у меня и так пол гиговый.

Ссылка на комментарий
Поделиться на другие сайты

2 часа назад, animationstime сказал:

Внешний вид аддона очень похож на аналогичный аддон который используют разработчики(на тесте в офисе был такой).

Очень хотелось бы иметь возможность очистить данные из файла  users.cfg  от данного аддона, одной кнопкой. Потому он у меня и так пол гиговый.

Правой кнопкой "Выбрать все бои", Еще раз правой "Удалить".

 

И каюсь. Взял текстурки с InspectWidgets.

 

Ссылка на комментарий
Поделиться на другие сайты

Дело не в текстурках. Масштабирование окна аля InspectWidgets, сборка аддона в res000 скриптом, это то, что делал только ramirez. Непонятная версия 0.9.0.128.

Ссылка на комментарий
Поделиться на другие сайты

7 часов назад, logg сказал:

Дело не в текстурках. Масштабирование окна аля InspectWidgets, сборка аддона в res000 скриптом, это то, что делал только ramirez. Непонятная версия 0.9.0.128.

У ramirez-а сборщик еще и обфускацию делает. Я просто накидал сборщик на павершелле, что б отрезал BOM-ы от xdb и склеивал/компилировал скрипты.

И да, исходники есть.

Ссылка на комментарий
Поделиться на другие сайты

  Ну тогда вопрос, почему аддон не запоминает видимость. При каждой перезагрузке аддона или заходе на персонажа открывается окно. Еле нашел кнопку в которую он сворачивается, оказалась слева под кнопками других аддонов. В самом интерфейсе долго разбирался, как записывать бои, как просматривать кто от чего умер. Не хватает подробной инструкции, большинство просто не догадается нажать на маленькую кнопочку запустить запись, потом правой кнопкой вызвать меню...

Ссылка на комментарий
Поделиться на другие сайты

Ну я пока не решил как с видимостью поступать. Следует-ли ее сохранять и т.д.

Вообще в аддоне два! дпс-метра :)

Так получилось, что сначала я писал анализатор логов. Т.е. был кусок, который собирал события боя, а потом по ним строил всякие отчетики. Никакой информации в реальном времени не выводилось. За счет этого получалось значительно (в 4 раза) снизить нагрузку во время боя по сравнению с AoU.

Позже появилось окошко с текущим dps, которое не собирает вообще никакой инфы.

Ну и третьим шагом появилась кнопка "R" :). Так как я пользовался биндом в input.cfg такого вида:
 

commonbindsection

bind toggle_recount 'CTRL' + 'R'

 

Что есть сейчас:

- при старте показывает окошко дпс и прячется окошко со списком боев.

- запоминаются позиции и размеры этих двух окошек и кнопки "R" (это все, что сохранянет аддон, ну кроме самих боев)

- дпс окошко работает всегда.

- собирание логов включается при старте, но может быть выключено.

- контекстное меню (правая кнопка) есть в списке боев и в summary боя.

- Shift-Click в списке боев позволяет "помечать" бои. Контекстное меню работает сразу со всем помеченными боями.

- Ctrl-Click в списке боев и в summary боя всегда открывает новое окно. т.е. по одному бою можно открыть сразу несколько отчетов и смотреть с разными фильтрами.

 

Ссылка на комментарий
Поделиться на другие сайты

Хм... В целом очень нравится. Вот только маленький вопрос

- аддон постоянно в режиме "под всеми", т.е. при размещении его, к примеру, в районе списка заданий (там у меня АОУ всегда висел) - окно уходит под список, можно ли либо сделать вариант "сверху", либо переключатель?

 

Ссылка на комментарий
Поделиться на другие сайты

1 час назад, rawnblade сказал:

Хм... В целом очень нравится. Вот только маленький вопрос

- аддон постоянно в режиме "под всеми", т.е. при размещении его, к примеру, в районе списка заданий (там у меня АОУ всегда висел) - окно уходит под список, можно ли либо сделать вариант "сверху", либо переключатель?

 

Поднял приоритет. Должно рисоваться поверх кнопок действий и списка заданий.

Ссылка на комментарий
Поделиться на другие сайты

В общем. Лагает аддон в рейдах так что глаза на лоб лезут. В ТТ на киросе. фпс упал до 1го кадра в сек.

Скрытый текст

Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 5639262,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     overallAbsorbedDamage= 786132,     absorb= 786132,     sysSubElement= ENUM_SubElement_PHYSICAL,     toMount= 0,     ability= [Атака],     runesAbsorb= 864746,     targetName= [Есма],     sourceName= [Волкодав «Синих»],     amount= 0,     overallPreventedDamage= 6504008,     resist= 0,     barrier= 0,     spellId= [SpellId]Атака,     targetTags= [table]     {       1= [CombatTagId],     }     target= 268592,     parry= 0,   } }
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_DOT,     shieldBlock= 0,     target= 321943,     source= 302098,     absorb= 0,     sysSubElement= ENUM_SubElement_POISON,     toMount= 0,     ability= [Ядовитые испарения],     runesAbsorb= 0,     targetName= [Ликвидатор «Синих»],     sourceName= [Мишельь],     amount= 1174091,     resist= 0,     barrier= 0,     overallPreventedDamage= 0,     buffId= [BuffId]Ядовитые испарения,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= despawn of unknown unit: 330661, }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Compress, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Compress, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= despawn of unknown unit: 362404, }
Info: addon Recount: {   1= despawn of unknown unit: 362374, }
Info: addon Recount: {   1= despawn of unknown unit: 362390, }
Info: addon Recount: {   1= despawn of unknown unit: 362372, }
Info: addon Recount: {   1= despawn of unknown unit: 362380, }
Info: addon Recount: {   1= despawn of unknown unit: 362398, }
Info: addon Recount: {   1= despawn of unknown unit: 362388, }
Info: addon Recount: {   1= despawn of unknown unit: 362396, }
Info: addon Recount: {   1= despawn of unknown unit: 362376, }
Info: addon Recount: {   1= despawn of unknown unit: 362378, }
Info: addon Recount: {   1= despawn of unknown unit: 362400, }
Info: addon Recount: {   1= despawn of unknown unit: 362392, }
Info: addon Recount: {   1= despawn of unknown unit: 362394, }
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 387227,     source= 345655,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Зарница],     runesAbsorb= 0,     targetName= [Волкодав «Синих»],     sourceName= [Босурманин],     amount= 1292385,     resist= 0,     barrier= 0,     overallPreventedDamage= 0,     buffId= [BuffId]Зарница,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 394291,     source= 345655,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Зарница],     runesAbsorb= 0,     targetName= [Офицер «Синих»],     sourceName= [Босурманин],     amount= 1522766,     resist= 0,     barrier= 0,     overallPreventedDamage= 0,     buffId= [BuffId]Зарница,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Compress, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= despawn of unknown unit: 481781, }
Info: addon Recount: {   1= despawn of unknown unit: 481810, }
Info: addon Recount: {   1= despawn of unknown unit: 481787, }
Info: addon Recount: {   1= despawn of unknown unit: 481789, }
Info: addon Recount: {   1= despawn of unknown unit: 481798, }
Info: addon Recount: {   1= despawn of unknown unit: 481793, }
Info: addon Recount: {   1= despawn of unknown unit: 481802, }
Info: addon Recount: {   1= despawn of unknown unit: 481800, }
Info: addon Recount: {   1= despawn of unknown unit: 481831, }
Info: addon Recount: {   1= despawn of unknown unit: 481823, }
Info: addon Recount: {   1= despawn of unknown unit: 482100, }
Info: addon Recount: {   1= despawn of unknown unit: 482102, }
Info: addon Recount: {   1= despawn of unknown unit: 481826, }
Info: addon Recount: {   1= despawn of unknown unit: 481829, }
Info: addon Recount: {   1= despawn of unknown unit: 481833, }
Info: addon Recount: {   1= despawn of unknown unit: 482731, }
Info: addon Recount: {   1= despawn of unknown unit: 483557, }
Info: addon Recount: {   1= despawn of unknown unit: 483534, }
Info: addon Recount: {   1= despawn of unknown unit: 484189, }
Info: addon Recount: {   1= despawn of unknown unit: 484299, }
Info: addon Recount: {   1= despawn of unknown unit: 484104, }
Info: addon Recount: {   1= despawn of unknown unit: 484653, }
Info: addon Recount: {   1= despawn of unknown unit: 485093, }
Info: addon Recount: {   1= despawn of unknown unit: 484228, }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Compress, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= despawn of unknown unit: 486210, }
Info: addon Recount: {   1= despawn of unknown unit: 486199, }
Info: addon Recount: {   1= despawn of unknown unit: 486231, }
Info: addon Recount: {   1= despawn of unknown unit: 486212, }
Info: addon Recount: {   1= despawn of unknown unit: 486243, }
Info: addon Recount: {   1= despawn of unknown unit: 486218, }
Info: addon Recount: {   1= despawn of unknown unit: 486228, }
Info: addon Recount: {   1= despawn of unknown unit: 486248, }
Info: addon Recount: {   1= despawn of unknown unit: 487016, }
Info: addon Recount: {   1= despawn of unknown unit: 486233, }
Info: addon Recount: {   1= despawn of unknown unit: 486235, }
Info: addon Recount: {   1= despawn of unknown unit: 487020, }
Info: addon Recount: {   1= despawn of unknown unit: 486246, }
Info: addon Recount: {   1= despawn of unknown unit: 487018, }
Info: addon Recount: {   1= despawn of unknown unit: 487027, }
Info: addon Recount: {   1= despawn of unknown unit: 487029, }

 

Ссылка на комментарий
Поделиться на другие сайты

И еще ошибок.

Скрытый текст

Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 148848,     source= 24561,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Ярость Света],     runesAbsorb= 0,     targetName= [Удушающие путы],     sourceName= [ХилВин],     amount= 1129967,     overallPreventedDamage= 0,     resist= 0,     barrier= 0,     lethal= true,     buffId= [BuffId]Ярость Света,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: strange event:
Info: addon Recount: table: 0x53d83888
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_DOT,     shieldBlock= 0,     target= 149062,     source= 24561,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Святая земля],     runesAbsorb= 0,     targetName= [Удушающие путы],     sourceName= [ХилВин],     amount= 5985031,     resist= 0,     barrier= 0,     overallPreventedDamage= 0,     buffId= [BuffId]Святая земля,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_DOT,     shieldBlock= 0,     target= 149062,     source= 74133,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Святая земля],     runesAbsorb= 0,     targetName= [Удушающие путы],     sourceName= [Айссэкгуль],     amount= 5216899,     overallPreventedDamage= 0,     resist= 0,     barrier= 0,     lethal= true,     buffId= [BuffId]Святая земля,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaCommonUnRegisterEventHandler: param 1 (type: nil) not meet the given condition: state.IsFunction( 1 ), details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: onUnitDespawned, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaCommonUnRegisterEventHandler: param 1 (type: nil) not meet the given condition: state.IsFunction( 1 ), details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: onUnitDespawned, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaCommonUnRegisterEventHandler: param 1 (type: nil) not meet the given condition: state.IsFunction( 1 ), details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: onUnitDespawned, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaCommonUnRegisterEventHandler: param 1 (type: nil) not meet the given condition: state.IsFunction( 1 ), details: int __cdecl Game::LuaCommonUnRegisterEventHandler(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: UnRegisterEventHandler, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: onUnitDespawned, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: nil), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
Error: addon Recount: 
Error: addon Recount:   
Error: addon Recount:   func: FromWString, field, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: selector, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: GroupSequence, global, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: Update, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: showAbilitiesForm, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: drillDownAbilities, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: onNodeClick, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                   func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to call method 'StopFight' (a nil value)
Error: addon Recount:   func: StopFight, method, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Stop, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: callback, field, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: OnClick, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:             func: Notify, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:               func: , upvalue, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:                 func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: strange event:
Info: addon Recount: table: 0x5369e540
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 165138,     source= 74133,     absorb= 0,     sysSubElement= ENUM_SubElement_HOLY,     toMount= 0,     ability= [Зарница],     runesAbsorb= 0,     targetName= [Ловец душ],     sourceName= [Айссэкгуль],     amount= 1675974,     resist= 0,     barrier= 0,     overallPreventedDamage= 0,     buffId= [BuffId]Зарница,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 165546,     absorb= 0,     sysSubElement= ENUM_SubElement_PHYSICAL,     toMount= 0,     ability= [Истощение],     runesAbsorb= 0,     targetName= [Испуганная душа],     sourceName= [],     amount= 8027120,     overallPreventedDamage= 0,     lethal= true,     barrier= 0,     resist= 0,     buffId= [BuffId]Истощение,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 164626,     absorb= 0,     sysSubElement= ENUM_SubElement_PHYSICAL,     toMount= 0,     overallPreventedDamage= 0,     runesAbsorb= 0,     targetName= [Испуганная душа],     sourceName= [],     amount= 8027120,     resist= 0,     barrier= 0,     ability= [Истощение],     buffId= [BuffId]Истощение,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= strange event:,   2= [table]   {     multipliersAbsorb= 0,     damageSource= DamageSource_SPELL,     shieldBlock= 0,     target= 165782,     absorb= 0,     sysSubElement= ENUM_SubElement_PHYSICAL,     toMount= 0,     overallPreventedDamage= 0,     runesAbsorb= 0,     targetName= [Испуганная душа],     sourceName= [],     amount= 8027120,     resist= 0,     barrier= 0,     ability= [Истощение],     buffId= [BuffId]Истощение,     overallAbsorbedDamage= 0,     parry= 0,   } }
Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: OnUnitDamageReceived, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]


 

Ссылка на комментарий
Поделиться на другие сайты

12 часа назад, animationstime сказал:

В общем. Лагает аддон в рейдах так что глаза на лоб лезут. В ТТ на киросе. фпс упал до 1го кадра в сек.

 

Добавил возможность выключения отображения текущего дпс. + фиксы ошибочек.

Сегодня побегаю на БГ и в рейды - посмотрю что там такое тяжелое происходит.

Ссылка на комментарий
Поделиться на другие сайты

Для скачивания доступно 2 файла какой из них новый ?

Изменено пользователем animationstime
Ссылка на комментарий
Поделиться на другие сайты

20 минут назад, animationstime сказал:

Для скачивания доступно 2 файла какой из них новый ?

побольше который.

Ссылка на комментарий
Поделиться на другие сайты

Error: addon Recount: Error while running the chunk
Error: addon Recount:   [string "Mods/Addons/Recount/res0002"]:0: attempt to index a nil value
Error: addon Recount:   func: __index, metamethod, line: -1, defined: C, line: -1, [C]
Error: addon Recount:     func: Compress, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:       func: stopFight, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:         func: onObjectCombatStatusChanged, method, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Error: addon Recount:           func: ?, ?, line: 0, defined: Lua, line: 0, [string "Mods/Addons/Recount/res0002"]
Info: addon Recount: {   1= despawn of unknown unit: 284426, }
Info: addon Recount: {   1= despawn of unknown unit: 284765, }
Info: addon Recount: {   1= despawn of unknown unit: 284654, }
Info: addon Recount: {   1= despawn of unknown unit: 284440, }

 

Ссылка на комментарий
Поделиться на другие сайты

думаю, что ошибка была связана с боем, в котором никого не было видно, например сопратиец за три-девять земель с кем-то повоевал. Исправил.

Добавил режим отображения текущего дпс.

Интересует как аддон ведет себя в астрале/рейдах/на БГ.

 

Ссылка на комментарий
Поделиться на другие сайты

За аддон огромное спасибо, открывает много новых возможностей =)

У некромантов наблюдается трабла, урон от скиллов которые наносят урон себе, записываются в общий урон, в статистике боев это не критично, можно просто посмотреть урон полученный мобом, но вот в окошке текущего ДПСа очень сильно искажает ситуацию.
И да, а что такое "МУВС"?

Ссылка на комментарий
Поделиться на другие сайты

МУВС - урон за последние 5 секунд / 5. т.е. что-то вроде "дпс в текущий момент".

Думаю выделить урон по дружественным целям в отдельную колонку. А в текущем дпс поправлю.

В 0.9.4  поправил. колонку добавлять не стал. И так сильно широкое окно.

Ссылка на комментарий
Поделиться на другие сайты

  • 2 недели спустя...

Дайте возможность при вкладке урона в определенную цель(исходящий) открывать полную развертку,заранее спасибо.

 

Ссылка на комментарий
Поделиться на другие сайты

ВНИМАНИЕ!
Обязательна информация из \Personal\Logs\mods.txt для диагностики ошибки.
Иначе вам не помочь.
В игре включите в Меню → Интерфейс → Общие настройки → Запись ошибок пользовательских дополнений. Затем запустите аддон в игре.
Гость
Ответить в этой теме...

×   Вставлено с форматированием.   Восстановить форматирование

  Разрешено использовать не более 75 эмодзи.

×   Ваша ссылка была автоматически встроена.   Отображать как обычную ссылку

×   Ваш предыдущий контент был восстановлен.   Очистить редактор

×   Вы не можете вставлять изображения напрямую. Загружайте или вставляйте изображения по ссылке.

×
×
  • Создать...

Важная информация

Пользуясь сайтом, вы принимаете Условия использования