cristimirt

Разработчик аддонов
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О cristimirt

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  1. Hey. I have localized the addon for the english client and I'm attaching it. If you want, I can also localize it for French, German and Turkish. LabCalendar 1.2Z.zip
  2. Any chance that the addon will be fixed for 7.0? Or provide someone else with the source code in order to fix it?
  3. LibTimer View File LibTimer is a library that allows the use of a timer function. This is intended for developers, not general players. The Allods API does not provide a way to call a function after a certain time, at least not without freezing the thread. So I've used something that the API does provide: animation of a widget. To be more exact, when we animate a widget, we can specify the duration of the animation. My library uses that. Usage is simple. First, include the file in AddonDesc.(UIAddon).xdb, in the <Scripts> section, but before your main script file. You can use the timer function like so: StartTimer(functionName,duration,arguments[...]) functionName is the name of the function that you want to execute. duration is the duration in milliseconds after wich the function will execute arguments is a list of the arguments that you want to pass to your function. You can pass any number of arguments This is an example that will run the function TestTimer 2 seconds after writing "Test Start". function TestTimer(param1, param2, param3) common.LogInfo("",param1.." "..param2.." "..param3) end common.LogInfo("","Test Start") StartTimer(TestTimer,2000,"First String","Second String","Third String") common.LogInfo("","Test End??") The result will be the following Test Start Test End?? First String Second String Third String Submitter cristimirt Submitted 11/02/16 Category Addons  
  4. Версия 1.0.0

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    LibTimer is a library that allows the use of a timer function. This is intended for developers, not general players. The Allods API does not provide a way to call a function after a certain time, at least not without freezing the thread. So I've used something that the API does provide: animation of a widget. To be more exact, when we animate a widget, we can specify the duration of the animation. My library uses that. Usage is simple. First, include the file in AddonDesc.(UIAddon).xdb, in the <Scripts> section, but before your main script file. You can use the timer function like so: StartTimer(functionName,duration,arguments[...]) functionName is the name of the function that you want to execute. duration is the duration in milliseconds after wich the function will execute arguments is a list of the arguments that you want to pass to your function. You can pass any number of arguments This is an example that will run the function TestTimer 2 seconds after writing "Test Start". function TestTimer(param1, param2, param3) common.LogInfo("",param1.." "..param2.." "..param3) end common.LogInfo("","Test Start") StartTimer(TestTimer,2000,"First String","Second String","Third String") common.LogInfo("","Test End??") The result will be the following Test Start Test End?? First String Second String Third String

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  5. I have updated the addon and added an experimental fix for 7.0.2 The problem was that the event that I was relying on, EVENT_UNIT_DAMAGE_RECEIVED, was changed recently and it no longer tracks all the damage around the player. Because of this, the addon would only display a kill message if the player was somehow involved in the kill or was targetting the player that died. With the experimental fix, all the kills around the player will be displayed, but if the player did not have any involvment with the kill, the message will be shorter, and it will only say who died. That's a limitation of the Api, not of the addon.
  6. I will fix the addon for 7.0.02 in a few days.
  7. RGB

  8. I fixed the addon to work with the european clients as well (English, French, German and Turkish). EngineerCannonade1.1.zip
  9. I fixed the addon for English, German, French and Turkish clients. Also added a slash command to change the wing_offset (orizontal placement) in-game, whitout editing the file. The command is "/nt". For example, '/nt 450'. NotifyTrink2 r3.1.zip
  10. I took the liberty of improving the addon a bit. - Fixed english localization (it's eng_eu not eng) - Added turkish localization - Changed the localization function to something more reliable. Also uses common.GetLocalization() if available - Notification will also display the time correctly if it's different than 5 minutes. - Users can change the time via a slash command: /cm (For example, '/cm 15' will change to 15 minutes). Time is saved in Global Config so it's the same for all characters. CalendarTracker 3.1.zip
  11. I localized the addon for English(eng_eu), German(ger), French(fra) and Turkish(tr) clients. Please see the attached file. PHelper 1.3.1.zip
  12. I fixed the addon for 5.02 and it probably also works with 6.0 and 6.01 (still need to test it). Can I have the rights for this addon and keep it updated? If not, here's the fix for 5.02. BarrierBust 3.0.zip
  13. The localization for the English client is "eng_eu" not "eng". So everytime the addon loads, there will be an error throwed. I fixed that and repackaged the addon. Soon, the brazilian server will merge with the european server so I'll be able to provide the brazilian and turkish localization by the end of the month. BuildManager.pak