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Тот же самый вопрос. С 8.0. не работает =\
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Собссно: Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *)
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В новой версии написало такое: Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
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Наспамило в лог: Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Error while running the chunk Error: addon InstanceManager: [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]:0: attempt to index a nil value Error: addon InstanceManager: func: __index, metamethod, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]
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Нотка ностальгии Но складывается впечатление, что некоторые абзацы писались по отдельности, а затем собирались в единый текст. Много тавтологий. Например: "Он влюбляется в неё и по её просьбе отправляется на Суслангер, где должен находиться её возлюбленный. В поисках юноши он отправляется на Суслангер. На Суслангере Зака берут в плен, но..." Или: "Тка-Рик телепортирует его на другой остров, где по его предположениям, находится девушка из расы Джунов. Далее Зак переносится на Ингос — остров, где большую часть года лежит снег." В общем-то, этот остров и называется Ингос - "далее" тут лишнее.
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Брутальные мужики тоже, как ни странно Сколько знаю таких, которые ещё и выбирают "нравится-не нравится"...Кнопку вызова меню перетаскивать можно? На расширение текстового поля даже не надеюсь, хотя, было бы удобно. Ещё со времён "билд менеджера" ширины колонки не хватает.
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По таинственной причине сообщения аддона не появляются :с Совсем. Как будто его и нет. А ещё вчера сообщения были. Аддон перезагружался в клиенте, очищались его настройки в AddonTools. После чего была скачана и установлена последняя версия, а клиент перезапущен. Эффекта ноль. Где и как потрясти бубном, чтобы вертать взад? Выковыряно из лога по ошибкам: Error: addon LibreAlchemy: Error while running the chunk Error: addon LibreAlchemy: [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]:302: bad argument #1 to 'next' (table expected, got nil) Error: addon LibreAlchemy: func: ?, ?, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: next, global, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: ?, ?, line: 302, defined: Lua, line: 290, [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]
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Благодарствую) Нашла этот злополучный файл.
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Ткните пальцем, пжалста, где можно изменить приоритет окон интерфейса? В настройках аддона такое есть, вроде как. По умолчанию там стоит 6000, окно сумки вылезает над аддоном. Меняю на 6500 - всё нормально, да только не запоминается. Скидывается при перезаходе.
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Помнится, какой-то аддон "раскрашивал" в рейде ники в зависимости от их ГСа. При возможности, и здесь бы это было очень ням. Из разряда хотелок.
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Не работает. А точнее, работает через раз. На одних картах отметки возникают, а другие игнорятся по непонятной причине. Бывает, что отметки становятся видны с задержкой - лишь когда вся локация объезжена и настал момент её покинуть. Каких-то ошибок лог не выдаёт А раньше такого не было.
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Спасибы) Опробуем ^,..,^
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Бдыщ. Error: addon IcqAO: Widgets::LuaGetChildChecked: can't find a child: el, details: int __cdecl Widgets::LuaGetChildChecked(struct lua_State *) Error: addon IcqAO: Error: addon IcqAO: Error: addon IcqAO: func: GetChildChecked, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 17, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Error while running the chunk Error: addon IcqAO: [string "Mods/Addons/IcqAO/script/icqao.lua"]:44: attempt to call method 'GetWidgetDesc' (a nil value) Error: addon IcqAO: func: GetWidgetDesc, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 44, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Can't execute script for addon: Mods/Addons/IcqAO/AddonDesc.(UIAddon).xdb
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Очевидное-невероятное, но я не могу найти logs.txt =_=' Сама иконка аддона ни на что не реагирует. Ни на нажатие, ни на перетаскивание. А должна =\ Окно сообщений не вызвать.
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Не работает, абыдна. С учётом постоянных вылетов (особенно, в оке) аддон весьма полезен. При входе в игру можно посмотреть, кто тебе писал.
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Попробую показать картинкой: В подзоне, где разрешены боевые действия, стою я и ещё 1 персонаж - представитель противоположной фракции с поднятым флагом. Он отображается в обоих аддонах. В подзоне, где запрещены боевые действия, стоят остальные представители противоположной фракции - кто с поднятым флагом, кто с опущенным. Отображаются только в одном аддоне - по цвету ника можно узнать, у кого поднят флаг. Во втором аддоне они не отображаются, т.к. не могут стать целью атаки - находятся в мирной подзоне-таки. В общем, НЬЮСнайпер в этом плане поинформативнее. Вот чего. АСнайпер информативнее в плане отображения союзников. Ибо в НЬЮСнайпере такого нет.
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Должен. В НЬЮСнайпере вся фракция отображается "кучей", поднятый флаг определяется красненьким ником. Можно было бы так же сделать всю противоположную фракцию. А можно - режимы переключения. Кнопочки, либо настройки. Но тогда надо думать, куда их прикрутить.
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Тащемто, оба они относятся к противоположной фракции. В НЬЮСнайпере видно обоих. Только у нейтрального ник жёлтый, а у враждебного - красный. И оба отображаются в одном списке.
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Угусь. Там просто враждебные игроки. В чём различие: Игрок Вася играет за другую фракцию, флаг опущен. В аддоне он не отображается. Игрок Федя играет за другую фракцию, флаг поднят. Отображается в аддоне. В "НЬЮСнайпере" отображаются оба, ибо... Нувыпоняли.
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Есть небольшое "увы". В "АСнайпере" по сравнению "НЬЮСнайпером" другой режим отображения игроков противоположной фракции. Показаны лишь те, у кого поднят флаг. Даёт возможность для нежданчика.
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Мерси. Пойду крюкоручием страдать. Страшновато лезть руками туда, где, по логике, должен применяться специнструмент.
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Размер шрифта и ширину строк можно как-то настраивать?
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Странно, что в самом АддонсТулз нельзя выставить приоритет для ШипКонтрола, чтобы он показывался над картой, но под сумкой. Залезала туда, меняла значение, жала на "сохранить настройки". А вот и фигу - не сохраняется.
