Классы
Статы, идеальное соотношение · Умения и вехи, как получить · Души · Сравнение классов
Воин · Жрец · Некр · Лучник · Шаман · Мист · Бард · Инж · Демон
Игровой процесс
Как одеваться · Драконий облик · Наследие Богов · Фарм золота
Прохождения локаций
Мониторинг серверов и редактор аддонов
Представляем вам две легенды. То, о чем можно было только мечтать, стало реальностью.
Подсказки из игры на вашем сайте
Теперь вы можете отображать сведения о внутриигровых элементах простым наведением курсора мыши.
-
Постов
378 -
Зарегистрирован
-
Посещение
Тип контента
Загрузки
Форумы
Статьи и объявления
Гардероб
Маунты
Сообщения Allods Team
Магазин
Галерея
Весь контент Draculina
-
Да, предполагала это. Спасибо) Вообще, если бы можно было выставить параметр поиска при нахождении в том или ином разделе сайта - была бы вообще сказка. Но возможностей в этом плане я не знаю. Видимо, таковая не предусмотрена.
-
Плюсую. Получается, часть предметов в самом клиенте игры уже как-то расположена... Потому как некоторые во внутриигровом градеробе не отображаются. И в самой игре их никак не достать, чтобы посмотреть. Вообще, что касается вопросов по технической части - в большей степени он был к администратору. Просто, не я не знаю, как именно налажено взаимодействие по определённым моментам. Может быть, действительно он дал права удалять комментарии, тут я не в курсе.
-
Что ещё увидела: в разделе "Диковины" часть предметов в "Наградах" относится к "Коллекционным изданиям". По логике, эти предметы стоило бы перенести туда. Речь про: Головной убор турка Доспех бесшумного убийцы Капюшон бесшумного убийцы Костюм турка Плащ бесшумного убийцы Сюда же из "Редкостей" можно было бы перенести "Костюм весенней зари". К сожалению, в самой игре в гардеробе сортировка по непонятному принципу... ЗЫ. С поиском немного разобралась, но... Параметр "Костюм" по молчанию выставлен, только если находиться на странице с каким-либо конкретным костюмом (тыкнуть на "Ссылку" над правым углом картинки). На странице самого гардероба автоматически выставлен "Файл". Мелочь, но всё же она добавила бы удобства.
-
Мерси) Просто, источники бы в начале распологать, по идее... Так удобнее для просмотра.
-
При попытке найти что-либо в гардеробе, поиск ничего не находит. После переключения в расширенный режим становится понятна причина - автоматически указывается категория "файлы". Приходится принудительно указывать "все". Тогда искомый предмет в базе находится. Задумано ли, что оно так и должно работать в данном случае? о,..,О ЗЫ. Удалите первый комментарий тут, на Рыжике, пожалуйста... Или перенесите ту чушь после указания источника получения.
-
Увы, не работает :с Почему-то выделяет и предметы, которые по ГСу явно меньше, чем одетые.
-
Тот же самый вопрос. С 8.0. не работает =\
-
Собссно: Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *)
-
В новой версии написало такое: Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
-
Наспамило в лог: Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Error while running the chunk Error: addon InstanceManager: [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]:0: attempt to index a nil value Error: addon InstanceManager: func: __index, metamethod, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]
-
Нотка ностальгии Но складывается впечатление, что некоторые абзацы писались по отдельности, а затем собирались в единый текст. Много тавтологий. Например: "Он влюбляется в неё и по её просьбе отправляется на Суслангер, где должен находиться её возлюбленный. В поисках юноши он отправляется на Суслангер. На Суслангере Зака берут в плен, но..." Или: "Тка-Рик телепортирует его на другой остров, где по его предположениям, находится девушка из расы Джунов. Далее Зак переносится на Ингос — остров, где большую часть года лежит снег." В общем-то, этот остров и называется Ингос - "далее" тут лишнее.
-
Брутальные мужики тоже, как ни странно Сколько знаю таких, которые ещё и выбирают "нравится-не нравится"...Кнопку вызова меню перетаскивать можно? На расширение текстового поля даже не надеюсь, хотя, было бы удобно. Ещё со времён "билд менеджера" ширины колонки не хватает.
-
По таинственной причине сообщения аддона не появляются :с Совсем. Как будто его и нет. А ещё вчера сообщения были. Аддон перезагружался в клиенте, очищались его настройки в AddonTools. После чего была скачана и установлена последняя версия, а клиент перезапущен. Эффекта ноль. Где и как потрясти бубном, чтобы вертать взад? Выковыряно из лога по ошибкам: Error: addon LibreAlchemy: Error while running the chunk Error: addon LibreAlchemy: [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]:302: bad argument #1 to 'next' (table expected, got nil) Error: addon LibreAlchemy: func: ?, ?, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: next, global, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: ?, ?, line: 302, defined: Lua, line: 290, [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]
-
Благодарствую) Нашла этот злополучный файл.
-
Ткните пальцем, пжалста, где можно изменить приоритет окон интерфейса? В настройках аддона такое есть, вроде как. По умолчанию там стоит 6000, окно сумки вылезает над аддоном. Меняю на 6500 - всё нормально, да только не запоминается. Скидывается при перезаходе.
-
Помнится, какой-то аддон "раскрашивал" в рейде ники в зависимости от их ГСа. При возможности, и здесь бы это было очень ням. Из разряда хотелок.
-
Не работает. А точнее, работает через раз. На одних картах отметки возникают, а другие игнорятся по непонятной причине. Бывает, что отметки становятся видны с задержкой - лишь когда вся локация объезжена и настал момент её покинуть. Каких-то ошибок лог не выдаёт А раньше такого не было.
-
Спасибы) Опробуем ^,..,^
-
Бдыщ. Error: addon IcqAO: Widgets::LuaGetChildChecked: can't find a child: el, details: int __cdecl Widgets::LuaGetChildChecked(struct lua_State *) Error: addon IcqAO: Error: addon IcqAO: Error: addon IcqAO: func: GetChildChecked, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 17, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Error while running the chunk Error: addon IcqAO: [string "Mods/Addons/IcqAO/script/icqao.lua"]:44: attempt to call method 'GetWidgetDesc' (a nil value) Error: addon IcqAO: func: GetWidgetDesc, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 44, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Can't execute script for addon: Mods/Addons/IcqAO/AddonDesc.(UIAddon).xdb
-
Очевидное-невероятное, но я не могу найти logs.txt =_=' Сама иконка аддона ни на что не реагирует. Ни на нажатие, ни на перетаскивание. А должна =\ Окно сообщений не вызвать.
-
Не работает, абыдна. С учётом постоянных вылетов (особенно, в оке) аддон весьма полезен. При входе в игру можно посмотреть, кто тебе писал.
-
Попробую показать картинкой: В подзоне, где разрешены боевые действия, стою я и ещё 1 персонаж - представитель противоположной фракции с поднятым флагом. Он отображается в обоих аддонах. В подзоне, где запрещены боевые действия, стоят остальные представители противоположной фракции - кто с поднятым флагом, кто с опущенным. Отображаются только в одном аддоне - по цвету ника можно узнать, у кого поднят флаг. Во втором аддоне они не отображаются, т.к. не могут стать целью атаки - находятся в мирной подзоне-таки. В общем, НЬЮСнайпер в этом плане поинформативнее. Вот чего. АСнайпер информативнее в плане отображения союзников. Ибо в НЬЮСнайпере такого нет.
