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Обновления гайдов и аддонов

Март Февраль Январь

Мониторинг серверов и редактор аддонов

Представляем вам две легенды. То, о чем можно было только мечтать, стало реальностью.

Мониторинг серверов Редактор аддонов

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Апдейтер аддонов

Представляем вам программу для автообновления аддонов и делимся подробностями.

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Draculina

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Весь контент Draculina

  1. Draculina

    NeCa

    Тот же самый вопрос. С 8.0. не работает =\
  2. Собссно: Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon PetKeyAttack: Game::LuaCommonRegisterEventHandler: Fail register LuaEvent handler, details: int __cdecl Game::LuaCommonRegisterEventHandler(struct lua_State *) Error: addon PetKeyAttack: Error: addon PetKeyAttack: Error: addon PetKeyAttack: func: RegisterEventHandler, field, line: -1, defined: C, line: -1, [C] Error: addon PetKeyAttack: func: ?, ?, line: 4, defined: Lua, line: 1, [string "Mods/Addons/NecromancerPetAttack/Script.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *)
  3. В новой версии написало такое: Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon GInfo 2: Widgets::LuaSetVal: param 3 (type: nil) not meet the given condition: state.IsString( 3 ) || state.IsWString( 3 ) || GameBase::ValuedObjectLua::IsSameType( state, 3 ) || GameBase::ValuedTextLua::IsSameType( state, 3 ), details: int __cdecl Widgets::LuaSetVal(struct lua_State *) Error: addon GInfo 2: Error: addon GInfo 2: Error: addon GInfo 2: func: SetVal, method, line: -1, defined: C, line: -1, [C] Error: addon GInfo 2: func: ?, ?, line: 61, defined: Lua, line: 13, [string "Mods/Addons/GuildInfo2.2/scripts/ScriptGuildInfo.lua"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *)
  4. Наспамило в лог: Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Game::LuaUserModsFromWString: param 1 not a class nstl::basic_string<wchar_t> (type: ValuedText), details: int __cdecl Game::LuaUserModsFromWString(struct lua_State *) Error: addon InstanceManager: Error: addon InstanceManager: Error: addon InstanceManager: func: FromWString, field, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ScanInstanceListInGame, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: LoadConfig, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: OnEventAvatarCreated, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: Init, global, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"] Error: addon InstanceManager: Error while running the chunk Error: addon InstanceManager: [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]:0: attempt to index a nil value Error: addon InstanceManager: func: __index, metamethod, line: -1, defined: C, line: -1, [C] Error: addon InstanceManager: func: ?, ?, line: 0, defined: main, line: 0, [string "Mods/Addons/InstanceManager/Scripts/mainscript.luac"]
  5. Нотка ностальгии Но складывается впечатление, что некоторые абзацы писались по отдельности, а затем собирались в единый текст. Много тавтологий. Например: "Он влюбляется в неё и по её просьбе отправляется на Суслангер, где должен находиться её возлюбленный. В поисках юноши он отправляется на Суслангер. На Суслангере Зака берут в плен, но..." Или: "Тка-Рик телепортирует его на другой остров, где по его предположениям, находится девушка из расы Джунов. Далее Зак переносится на Ингос — остров, где большую часть года лежит снег." В общем-то, этот остров и называется Ингос - "далее" тут лишнее.
  6. Брутальные мужики тоже, как ни странно Сколько знаю таких, которые ещё и выбирают "нравится-не нравится"...Кнопку вызова меню перетаскивать можно? На расширение текстового поля даже не надеюсь, хотя, было бы удобно. Ещё со времён "билд менеджера" ширины колонки не хватает.
  7. По таинственной причине сообщения аддона не появляются :с Совсем. Как будто его и нет. А ещё вчера сообщения были. Аддон перезагружался в клиенте, очищались его настройки в AddonTools. После чего была скачана и установлена последняя версия, а клиент перезапущен. Эффекта ноль. Где и как потрясти бубном, чтобы вертать взад? Выковыряно из лога по ошибкам: Error: addon LibreAlchemy: Error while running the chunk Error: addon LibreAlchemy: [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]:302: bad argument #1 to 'next' (table expected, got nil) Error: addon LibreAlchemy: func: ?, ?, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: next, global, line: -1, defined: C, line: -1, [C] Error: addon LibreAlchemy: func: ?, ?, line: 302, defined: Lua, line: 290, [string "Mods/Addons/LibreAlchemy/LibreAlchemy.lua"]
  8. Благодарствую) Нашла этот злополучный файл.
  9. Ткните пальцем, пжалста, где можно изменить приоритет окон интерфейса? В настройках аддона такое есть, вроде как. По умолчанию там стоит 6000, окно сумки вылезает над аддоном. Меняю на 6500 - всё нормально, да только не запоминается. Скидывается при перезаходе.
  10. Draculina

    ASniper

    Помнится, какой-то аддон "раскрашивал" в рейде ники в зависимости от их ГСа. При возможности, и здесь бы это было очень ням. Из разряда хотелок.
  11. Не работает. А точнее, работает через раз. На одних картах отметки возникают, а другие игнорятся по непонятной причине. Бывает, что отметки становятся видны с задержкой - лишь когда вся локация объезжена и настал момент её покинуть. Каких-то ошибок лог не выдаёт А раньше такого не было.
  12. Бдыщ. Error: addon IcqAO: Widgets::LuaGetChildChecked: can't find a child: el, details: int __cdecl Widgets::LuaGetChildChecked(struct lua_State *) Error: addon IcqAO: Error: addon IcqAO: Error: addon IcqAO: func: GetChildChecked, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 17, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Error while running the chunk Error: addon IcqAO: [string "Mods/Addons/IcqAO/script/icqao.lua"]:44: attempt to call method 'GetWidgetDesc' (a nil value) Error: addon IcqAO: func: GetWidgetDesc, method, line: -1, defined: C, line: -1, [C] Error: addon IcqAO: func: ?, ?, line: 44, defined: main, line: 0, [string "Mods/Addons/IcqAO/script/icqao.lua"] Error: addon IcqAO: Can't execute script for addon: Mods/Addons/IcqAO/AddonDesc.(UIAddon).xdb
  13. Очевидное-невероятное, но я не могу найти logs.txt =_=' Сама иконка аддона ни на что не реагирует. Ни на нажатие, ни на перетаскивание. А должна =\ Окно сообщений не вызвать.
  14. Не работает, абыдна. С учётом постоянных вылетов (особенно, в оке) аддон весьма полезен. При входе в игру можно посмотреть, кто тебе писал.
  15. Draculina

    ASniper

    Попробую показать картинкой: В подзоне, где разрешены боевые действия, стою я и ещё 1 персонаж - представитель противоположной фракции с поднятым флагом. Он отображается в обоих аддонах. В подзоне, где запрещены боевые действия, стоят остальные представители противоположной фракции - кто с поднятым флагом, кто с опущенным. Отображаются только в одном аддоне - по цвету ника можно узнать, у кого поднят флаг. Во втором аддоне они не отображаются, т.к. не могут стать целью атаки - находятся в мирной подзоне-таки. В общем, НЬЮСнайпер в этом плане поинформативнее. Вот чего. АСнайпер информативнее в плане отображения союзников. Ибо в НЬЮСнайпере такого нет.
  16. Draculina

    ASniper

    Должен. В НЬЮСнайпере вся фракция отображается "кучей", поднятый флаг определяется красненьким ником. Можно было бы так же сделать всю противоположную фракцию. А можно - режимы переключения. Кнопочки, либо настройки. Но тогда надо думать, куда их прикрутить.
  17. Draculina

    ASniper

    Тащемто, оба они относятся к противоположной фракции. В НЬЮСнайпере видно обоих. Только у нейтрального ник жёлтый, а у враждебного - красный. И оба отображаются в одном списке.
  18. Draculina

    ASniper

    Угусь. Там просто враждебные игроки. В чём различие: Игрок Вася играет за другую фракцию, флаг опущен. В аддоне он не отображается. Игрок Федя играет за другую фракцию, флаг поднят. Отображается в аддоне. В "НЬЮСнайпере" отображаются оба, ибо... Нувыпоняли.
  19. Draculina

    ASniper

    Есть небольшое "увы". В "АСнайпере" по сравнению "НЬЮСнайпером" другой режим отображения игроков противоположной фракции. Показаны лишь те, у кого поднят флаг. Даёт возможность для нежданчика.
  20. Draculina

    ASniper

    Мерси. Пойду крюкоручием страдать. Страшновато лезть руками туда, где, по логике, должен применяться специнструмент.
  21. Draculina

    ASniper

    Размер шрифта и ширину строк можно как-то настраивать?
  22. Странно, что в самом АддонсТулз нельзя выставить приоритет для ШипКонтрола, чтобы он показывался над картой, но под сумкой. Залезала туда, меняла значение, жала на "сохранить настройки". А вот и фигу - не сохраняется.
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